Introduction to Microdisplacements – Blender Tutorial


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Blender tutorial showing you how to use the latest Micropolygon displacements and Adaptive Subdivision. Read about it: http://www.blenderguru.com/tutorials/introduction-microdisplacements

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24 responses to “Introduction to Microdisplacements – Blender Tutorial”

  1. I have to say…my mind is blown! Both by the quality of these tutorials and how much stuff there is in Blender. I once purchased Maxon Cinema 4D back when it was V8 and it cost me soo much money that it actually totally put me off 3D and I became a coder instead. I have just come back to 3D and thought Blender was just some crappy free tool but I decided I need to start from scratch and it would be just good enough to teach myself the basics again before I would need to buy Softimage/Maxon/3Ds Max…….so my question is – why when you have Blender and the immense tutorials of Blender Guru would you need to spend 4K+???

  2. I recently got OpenSuse, and I now have a few more limitations with Blender. I can't render with my graphics card unless i run Blender from the terminal. The real problem I have is that experimental mode doesn't allow adaptive subdivision, and might not actually change anything. Does this have anything to do with OpenSuse? I'm lost

  3. Spending more time with this – I noticed that the final render takes more time with GPU tessellating, and other various (non-observable computations)… Could have just been a localized occurrence – but the render time also much account for that..

  4. i enabled experimental. I have blender 2.78. But in materials > displacement I don't have Both, True and the other. I have a random list of things, and the closest to true is Geometry | True Normal which i somehow don't think is right. so the only way i see that can displace is still with the displacement modifier? So will micro-displacements still work correctly?

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