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Maya Tutorial – Character Rigging – Setting Up The Skeleton – Part 2/4 | D4mations.com
  • Saturday , 31 October 2020

Maya Tutorial – Character Rigging – Setting Up The Skeleton – Part 2/4

Code Canyon

https://i.ytimg.com/vi/EEeBc_VNWkM/hqdefault.jpg



This is the first look into character rigging. Rigging is such a wide area, so these tutorials are going to be uploaded in parts. The first part is:

– Setting up the skeleton.

The next tutorial will be comming soon. In the next tutorial we will be looking at how to setup the leg.

I hope you enjoy this tutorial. Let me know what you think about it, or if you have any subject you want me to look at let me know, by writing a comment.

To download the model go to: http://poly-face.com/Maya_Tutorial_3D_Character_Rigging_-_Setting_Up_The_Skeleton_part_1

To see more tutorials go to: http://www.poly-face.com

source

3d Ocean

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17 Comments

  1. Arun Asme
    September 8, 2020 at 00:11

    i need the model link can u send the link pls.

  2. Florin Necula
    September 8, 2020 at 00:11

    Nice styling for the character. And awesome tutorial, thanks!

  3. Gabe Shallouf
    September 8, 2020 at 00:11

    The Mayanattor

  4. Vipin Singh
    September 8, 2020 at 00:11

    Why ur website is not working.?

  5. Vipin Singh
    September 8, 2020 at 00:11

    Why ur website is not working.?

  6. Luke Molnar
    September 8, 2020 at 00:11

    I love it when Arnold teaches us things.

  7. Varun Vutukur
    September 8, 2020 at 00:11

    great tutorial! thanks a ton!

  8. XENOpz
    September 8, 2020 at 00:11

    Awesome tutorial, but what's up with the high-pitched background sound that starts at 7:24?

  9. Arturo Mirra
    September 8, 2020 at 00:11

    Whenever I go into the top view all I can see is the shoes.. D:

  10. Rabbit RedPill
    September 8, 2020 at 00:11

    Clicking away with the joint tool selected but nothing happens. Any Ideas?

  11. Simon h
    September 8, 2020 at 00:11

    @amandamongan You could probably get away with 5 or 6 if you want fly animation in the spine

  12. Catarino Reyes
    September 8, 2020 at 00:11

    how many polygons does your model have?

  13. Dinand ten Hooven
    September 8, 2020 at 00:11

    hi man, i tried to follow the tutorial, but i have a little problem.
    my joints keep snapping to the vertex points of my character

    how can i chance this or should add vertex points at the right places

    thanks anyway

  14. Anno Domino
    September 8, 2020 at 00:11

    Say: Get to the chopper!

  15. karmiska
    September 8, 2020 at 00:11

    Would be so nice to see the mouse cursor. A bit hard to follow since occationally you have no idea where he clicks.

  16. AJ
    September 8, 2020 at 00:11

    Question: Why do you need to have a joint inside the shoulder as seen on 8:04 into the clip. Can't that joint just be part of the spine?

  17. TheCoolman1011
    September 8, 2020 at 00:11

    can u tell me the settings of ur joint tools?? coz i cant scale like wat u did in the vid~
    thx a lot 😀

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