• Wednesday , 22 May 2019

Maya Tutorial – Character Rigging – The Leg – Part 2/6

Code Canyon


This is the second tutorial in a series on how to make a character rig. In this tutorial we look into:

– Controllers
– IK Handles
– Control Joints
– Rubberhose

To see the first part go to:


To see more tutorials go to: http://www.poly-face.com


3d Ocean

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  1. Mohammed Nassib
    November 20, 2018 at 12:11

    8:30 Big mistake cant follow the tuto :/

  2. Francesco Melis
    November 20, 2018 at 12:11

    This is the best Tutorial Series of Rigging 😀

  3. Vijayaraj D
    November 20, 2018 at 12:11

    Really Hats off for such a great effort

    Making others also befitted with your expertise..


  4. Raph Crimson
    November 20, 2018 at 12:11

    Great Job ! thanks for the Awesome tutorials!

  5. LlamaBlu
    November 20, 2018 at 12:11

    thanks for the reply anyway, i clarified with my lecturer regarding this ((:

  6. FectX
    November 20, 2018 at 12:11

    Usually thats an IK problem. what you do is you set a node in front of the knee and calibrate it so that the IK handle knows what direction to point in. Unfortunately I only know that much, but I'll get back to you.

    Judging by the time this comment was posted though, I assume you've already found out

  7. Ccs1989
    November 20, 2018 at 12:11

    At first when I tried putting in the leg IK it didn't work, so I went and froze all the transformations on the skeleton and then, when trying to apply the IK again, clicked on the little blue line that's inside the joint. Then it worked. This might help people who are having problems. Friggin Maya.

  8. LlamaBlu
    November 20, 2018 at 12:11

    would anyone know how to counter knee flip problems? the knees don't seem to bend in the correct direction…

  9. Dmitry Stogov
    November 20, 2018 at 12:11

    Thanks for the great tutorials!

    Maybe somebody can help me about little problem? I'm have a problem, than I trying to parrent the foot controller and foot joint. I'm selecting the joint, than selecting the controllent, pressing "P" and previous joints of the leg disappear!

    That am I doing wrong? 🙁

  10. Charlotte Vledder
    November 20, 2018 at 12:11

    Your tutorials are great! Finally someone who explains every bit of the rigging process. I'm finally beginning to understand!


  11. Ross MacOmish
    November 20, 2018 at 12:11

    awesome again i might just be being impatient as it may be in another part but is there a way to mirror this so i dont have to do it for the other leg

  12. P. C.
    November 20, 2018 at 12:11

    Your tutorials are great! But you should edit the video cutting the parts that you made it wrong. And please speak louder and lower the volume of the music at the beginning.

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