Modeling a landscape in Blender


https://i.ytimg.com/vi/yfJ65EEy-r4/hqdefault.jpg



There is also a tutorial about this same topic if you like it more than this speed modeling. https://www.youtube.com/watch?v=TemLoxDRL1o& Download the landscape without grass: https://goo.gl/uY4B51 Textures are from http://www.textures.com except those which are from pixabay. πŸ˜›

Music:
zero-project.gr Song: Santorini – Chillout version CC BY 3.0 https://zero-project.gr/license/

zero-project.gr Song: The great spirit CC BY 3.0 https://zero-project.gr/license/

zero-project.gr song: Daydream CC BY 3.0 https://zero-project.gr/license/

zero-project.gr Song: Red moon CC BY 3.0 https://zero-project.gr/license/

zero-project.gr Song: Prayer – instrumental version CC BY 3.0 https://zero-project.gr/license/

zero-project.gr Song: So many lonely nights – instrumental version CC BY 3.0 https://zero-project.gr/license/ ֎ Contact information ֎

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31 responses to “Modeling a landscape in Blender”

  1. The sky is showing a light source from it's upper right corner while the sun lamp you're using is coming from the upper left corner pointing towards the model.
    But the photo editing does compensate for it.
    all I can say is nice work

  2. Would love to see something like this in a real time kind of setting, explaining the why's and how's of all the node masks and shader stuff, I can never get the displace working right and always end up displacing a higher poly mesh instead, great vid, thanks for sharing!

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