https://i.ytimg.com/vi/BWEq7lUL3Yc/hqdefault.jpg
-~ -~ -~ -~ -~ Thank you for watching! ~-~ -~ -~ -~ –
Part 1 – MODELLING THE TORSO OF A 3D CHARACTER
Part 2 – MODELLING THE HEAD
0:40 Hand and Arm
5:30 Foot and Leg
5:56 Face Normal explanation
10:05 Prosp for the Character
๐ This tutorial explain my working cycle how to model a low polygon hands and feet for our game Kordex. If you search for modelling shortcuts, please watch my first and second modelling tutorial.
๐ I will show you many usful tricks in Blender.
e.g.: flip normals, mesh geometry for hands, arms, feet and legs, how to merge objects and finsih your 3d character.
#blender #game #character
If you like my tutorial feel free to give us a like or share it!
You can also support us on Patreon ๐
๐ Thank you very much for all our Patrons ๐
http://www.patreon.com/25games
———— Find us here: ————
Website ๐ http://www.25games.net
Facebook ๐ http://www.facebook.com/25games/
Twitter๐ http://twitter.com/WavingMonkyz
Instagram ๐ https://www.instagram.com/kordex_game/
-~ -~ -~ -~ -~๐ผ Credits for used music ๐ผ-~ -~ -~ -~ -~
Jellyfish in Space von Kevin MacLeod ist unter der Lizenz “Creative Commons Attribution” (https://creativecommons.org/licenses/by/4.0/) lizenziert.
Quelle: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1500030
Interpret: http://incompetech.com/
source
4 responses to “Modelling HANDS and FEET of a 3d character in Blender 2.79 – Become a game creator – Tutorial #04.03”
Why leave triangles in the model, doesn't that cause problems with the animation?
hey man nice tut, cand you do a tutorial about baking normal map for lowpoly characters?
I Like this
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