Morphing Sword – Speed Modelling (Painting,Animating) – Blender 3D


https://i.ytimg.com/vi/VW2tfdpTzns/hqdefault.jpg



Download Link: (https://www.mediafire.com/folder/i4w4zc4nyv2m4hy,fq82blbx94dytpr/shared)
Software used: Blender 3D, Unreal Engine 4

I just thought I’d might as well record the footage while working on my game (which is why it’s a low-poly model) and make a speed modeling video out of it.

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21 responses to “Morphing Sword – Speed Modelling (Painting,Animating) – Blender 3D”

  1. If your making a game, it leaves me with 3 questions:
    1: What will be the name of this game?
    2: What will it be about?
    3: If you plan to make this game public for people play, will it be just a PC game?
    (Artwork for the sword looks awesome though)

  2. Hello. We are looking for programmers/artists to help out with our game
    called Grief, which we recently started developing. The game will be a
    fast-paced, futuristic arena shooter, written with C# in Unity 5.5. It
    will be massively multiplayer, there will be no campaign. Our studio
    started developing games in September 9th of 2016 and started an AAA
    game called FoW, but since our team had insufficient amount of members,
    we only developed a small part of the game and went on a hiatus. We then
    started this project called Grief. Once the game is out, every dollar
    will be shared amongst everyone. (70% to the company and 30% to
    employees) Hope you will be able to help us out! We need active members
    who will share the experience of creating a new video game. To join add
    us on Skype: live:b.dorukgez or email us at support@gezstudios.com You
    can follow us on Twitter: @gezstudios

  3. Amazingly well done! Started learning blender recently and this is very inspirational and makes me want to learn even more! Well cone on the whole design and creation of this amazing morphing blade ๐Ÿ™‚

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