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Buy the workshop with a lot of bonus content:
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Video auf Deutsch (video in German): https://youtu.be/-n1gD7Iy1HU
In this video you will learn, how to create basic material (Cycles Render Engine) with the help of the free Blender add-on “Node Wrangler,” that will serve as basis for the shaders of the 3D objects in your scene.
Most of the textures in this video were taken from the “Seamless Texture Pack 2“ provided by Eisklotz.de. The Texture Pack comes free with the commercial version of this workshop.
Support us on:
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Links:
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https://hdrihaven.com/
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7 responses to “MSC #15 – How to create Basic Materials in Cycles (Blender Tutorial EN)”
These are the best tutorials
is this rock importable to unity??
Danke für das Tutorial
good way, I like it 😀 thx)
Those nodes are pretty intimidating makes me think of the mad scientist lol, your tutorials are very helpful and brief enough for a limited and bandwidth thanks a lots bros.
wow im going to play with node wrangler, its new to me 😀
That node tree makes me want to cry ;__;