MSC #21 – Realistic lighting with HDRI Maps (Blender Tutorial EN)


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Buy the workshop with a lot of bonus content:
https://agenzasbrothers.com/en/?p=5
https://gum.co/movie_scene_creation

Video auf Deutsch (video in German): https://youtu.be/tf8NmufPohg

In this video we will give a short overview of the different ways of lighting (Cycles Render Engine) and will furthermore demonstrate how you may light your scene in a realistic manner using just one HDRI map. All of the HDRI maps in our workshop were sponsored by
hdrihaven.com.

Support us on:
https://gumroad.com/zreinhardt

Links:

Homepage


https://hdrihaven.com/

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4 responses to “MSC #21 – Realistic lighting with HDRI Maps (Blender Tutorial EN)”

  1. Nice work so you added a CG Tank… wait the bicycle was CGI too?, nice!… wait a second the tree is CGI too?, OMG this is really nice… wait, the other trees are GCI too?, ok I'm impressed.

  2. Fantastic videos! Thank you! Just one question, when I change the map resolution (using an hdr map I have) value to 1024 as in your video the lighting intensity does not increase. The lighting level just stays low. Can you offer an explanation why?

  3. Hey Zacharias and Vincent, congratulations to you both for this fantastic series of free tutorials! They are just great! I have watched many, many, many tutorials on the internet, but yours give more and better information than the most out there. Thanks a lot for this free gift! You are fantastic guys and very generous! Thanks a lot!

  4. I definitely liked this tutorial. The lighting setup was explained not only well, but it was concise. Compared to most tutorials I've seen, this one combines all of the important aspects of lighting a scene. Thank you for this video.

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