Integer Indices for Polygons…What is this????
In my never ending quest to learn a bit about CG I have had to delve into the mysterious world of geometry (damn, shoulda paid more attention in high school). At least for me this is no simple task, I’m a humanities major and math in general is about as easy as learning Greek. But […]
New StructureSynth to Luxrender Exporter v.1…Alpha release
StructureSynth to Luxrender It’s finally here!!! A useable Exporter for Structure Synth to LuxRender [wpdm_file id=1] LuxRender Scene We are going to take a look at the entire exporter and go over the functions of each section. I hope this will serve you to understand how it is arranged and how you […]
Comparing the GIMP to Photoshop
If you have ever wondered about switching from PS to GIMP, wonder no more. Check out this exhaustive comparison guide over at GIMPmagazine.com for a complete overview of the differences between the two. Now there is no excuse not to make up your mind! http://dl.meetthegimp.org/GIMP_vs_PS_r2.pdf Link to this post!
YafaRay 0.1.5 for Blender 2.67 released
Shadow Work YafaRay 0.1.5 is a key maintenance release which includes important improvements and fixes for long-standing issues such as sampling errors recurrence (black & white dots), new vertex normal calculation for better raytracing on high poly, improved materials behaviour and a better Blender compatibility. Rodrigo Placencia (Darktide), David Bluecame and Pedro Alcaide (Povmaniac) are the main contributors to this […]
The Blender Foundation is proud to present Blender 2.67
The Blender Foundation and online developer community is proud to present Blender 2.67. New in this release is the Freestyle render engine for non-photorealistic rendering, which can generate 2D line drawings in various styles. The paint and sculpt system is now much more consistent across different paint modes and has gained various new features. Motion […]
Cross Dressing the GIMP???? NOOO Cross-Processing!
Getting that vintage look through Cross Processing in GIMP Today I will show you a very interesting tutorial designed to give that “vintage” look to our photos. Cross processing (sometimes abbreviated: Xpro) is the processing of photographic film in a chemical solution intended for a different type of film causing unnatural colors and high contrast. […]
Paint realistic text on wood texture
Check out this great tutorial by Tyler over at Denis designs. I need to create an intro screen for my other website How2DIY.net and I ran across his tut and thought it would be excellent and just what I needed. So I followed along came up […]
Color Grading in Blender
Welcome back everybody to a new post at D4mations.net. While surfing the net the other day I came across this great post on color grading in blender so I thought I would share that here with you today. Hopefully I’ll be following through the the post and […]
Blenders 2.66 New features
Check out this great article about the new features in Blender 2.66 by the outstanding Andrew Price. Its getting there folks, everyday better and better. Use Open Source!!! http://www.blenderguru.com/3-massive-features-of-2-66/ Link to this post!
Bring out the GIMP!!!! natively for OSX
“Bring out the Gimp!” “Gimp’s sleeping.” “Well, I guess you’re gonna have to go wake him up now, won’t you? “ What are you thinking???? Not that GIMP!!! I mean Theeeee GIMP, the open source (image editing program) alternative to Photoshop. And I’m here to tell you that it has taken a major leap forward […]