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Show Textured Material In 3D Viewport – Blender Tutorial | D4mations.com
  • Friday , 30 October 2020

Show Textured Material In 3D Viewport – Blender Tutorial

Code Canyon

https://i.ytimg.com/vi/rcVgPEUvOdo/hqdefault.jpg



How to show a textured material in the 3D viewport? This is the question that I try to answer in this tutorial. This technique can be used to render textured material previews of your scenes and characters.
This method does not require the use of render engines such as internal or cycles and will allow a faster preview.

Yo, how you doing?!

Let’s add a texture to this mesh.

This texture will be visible in the Blender Internal’s 3D viewport.

I will assume your mesh already has a UV Map.

You do have a texture after all, right?

First thing to do, as always, is to select the mesh.

This basic surface material will contain the texture.

Go to the texture tab.

Click the little texture icon.

Add a new texture.

The preview shows a black texture.

The default texture type is image or image sequences.

Now, just load your texture.

Click the material symbol.

Put your texture in one of the material’s texture slots.

See if the texture coordinates are set to the UV Map.

Now, set the viewport to Material mode.

As you can see, the texture is showing in the viewport now.

This is just a diffuse texture.

It can be made more realistic with bump maps and such.

Now, you can use OpenGL render for textured material previews.

The previews are rendered almost instantly.

It is a much faster method than using the rendering engines.

Ok, that was it for showing textures in the viewport.

If this tutorial helped you, hit the like.

Or don’t, but I know you want to.

Anyway, I will be uploading tips every day.

Subscribe!

🙂

source

3d Ocean

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7 Comments

  1. Rich
    January 25, 2019 at 18:24

    helped me..thanks!

  2. VX Studios
    January 25, 2019 at 18:24

    why did you use a voice filter

  3. GreggZ
    January 25, 2019 at 18:24

    Material Isn't showing for me help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! PLEASE

  4. trunks970
    January 25, 2019 at 18:24

    so i do this and it shows in material mode but not in rendered mode or texture mode

  5. Moses Sunny
    January 25, 2019 at 18:24

    How you added that freestyle line in your viewport…?? I mean that black line on the body of that alien?

  6. vince94
    January 25, 2019 at 18:24

    I'm having this problem too. Also, my texture tab doesn't have a control labelled "Mapping." It has "Image Mapping," though, but there aren't any references to "UV."

  7. The Master Gamer
    January 25, 2019 at 18:24

    Sorry but dislike. It doesnt work. I can see the models textures in texture mode but when I look at material mode it turns black. I dont get it

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