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Blender 2.5 Compositing with Render Layers
https://i.ytimg.com/vi/qMlcv1NIyXs/hqdefault.jpg A simple introduction to the world of Compositing while using render layers. In this video I go over how to separate objects into render layers and of course composite them source
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Blender 2.6 Tutorial 13 – Bones & Rigging 101
https://i.ytimg.com/vi/EcNGeIV0BsU/hqdefault.jpg In this video I show you how to add bones to create a skeleton (armature), and how to make that skeleton influence a character mesh. source
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Blender 2.5 Flame Simulation
https://i.ytimg.com/vi/TeYU6HqhO00/hqdefault.jpg Using the Smoke simulator I made this Flame Thrower effect. A in depth tutorial will be coming hopefully in the upcoming weeks showing how to create smoke and flames. Originally I was following Blender Guru’s guide but found some places of improvement and this is my results. ENJOY! 😀 source
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Blender 3D Tutorial for Beginner
https://i.ytimg.com/vi/YLTXW-_xYo8/hqdefault.jpg Patreon | https://www.patreon.com/jream PART 2 http://youtu.be/QCFZShW5cCU This is a tutorial for Blender 2.5 for beginners. Premium Full Courses @ http://jream.com source
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Blender 2.6 Tutorial 10 – 3D Text
https://i.ytimg.com/vi/aFmvpt4Zr3k/hqdefault.jpg In this video I cover how to add and edit 3D text into your scene using Blender software. source
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Blender 2.5 Tutorial: Soda Can Modeling
https://i.ytimg.com/vi/6gaQ47PbKv8/hqdefault.jpg PART ONE: In this episode we will discuss how to model a common tin can. Our ultimate goal is to create an image for use in advertisements, billboards, etc. Because of that, we are going a little beyond realism. Let’s face it. Things always look better in ads than they do in real life.…
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Blender 2.6 Tutorial 12 – UV Mapping (Image Textures)
https://i.ytimg.com/vi/obB9T3jXlak/hqdefault.jpg In this video I demonstrate and explain how to ‘unwrap’ a model by creating seams, how to export tat mesh’s UV map into a graphics editor like Photoshop, paint a texture, then bring the image back into Blender to apply to the object. source