Tag: blender guru

  • Creature Creation – Modeling, Sculpting, Texturing, Rigging (BLENDER TIMELAPSE)

    Creature Creation – Modeling, Sculpting, Texturing, Rigging (BLENDER TIMELAPSE)

    https://i.ytimg.com/vi/sXg0IRKhEho/hqdefault.jpg Creature Creation I want to show you guys how i modeled, sculpted, textured, and rigged my creature. Final render you can find here: https://www.facebook.com/Hokiroya/photos/a.561299973939763.1073741825.349856758417420/824350217634736/?type=1&theater I will probably make a tutorial of this source

  • How to use shape keys to morph a mesh in Blender 3D

    How to use shape keys to morph a mesh in Blender 3D

    https://i.ytimg.com/vi/a5V0YC29AKU/hqdefault.jpg Blender 3D 2.66 Shape Keys Tutorial – How to use shape keys to morph a mesh in Blender 3D http://imagelucidity.com http://facebook.com/imageluciditydesign source

  • Blender tutorial: Make Object Emit Light (Blender Render)

    Blender tutorial: Make Object Emit Light (Blender Render)

    https://i.ytimg.com/vi/0y9pQKKNYnU/hqdefault.jpg This tutorial is here because i feel it is necessary to show you guys how to emit light in normal render and not using cycles. source

  • Modeling bread toaster in Blender

    Modeling bread toaster in Blender

    https://i.ytimg.com/vi/Mj9H_QuGRD8/hqdefault.jpg Download finished mode: https://goo.gl/VzVcL6 CC BY 3.0 https://creativecommons.org/licenses/by/3.0/ I was using a real object as my reference. Buy your own from amazon if interested. 🙂 https://goo.gl/rkjAJt Music: “Probably Shouldn’t” by Stefan Kartenberg 2017 – Licensed under Creative Commons Attribution (3.0) http://creativecommons.org/licenses/by/3.0/ “Living Nightmare” by Snowflake 2016 – Licensed under Creative Commons Attribution (3.0) http://creativecommons.org/licenses/by/3.0/…

  • Simplify Viewport & Render – Blender 2.75

    Simplify Viewport & Render – Blender 2.75

    https://i.ytimg.com/vi/fuFMSQPSlAA/hqdefault.jpg We can now split Simplify for Viewport & Render individually! Support Blender develoment: https://www.blender.org/foundation/development-fund/ source

  • Создание светящихся сфер в Blender

    Создание светящихся сфер в Blender

    https://i.ytimg.com/vi/PC_gtY5dhK4/hqdefault.jpg Уроки по Blender http://blender3d.com.ua/ В этом уроке Вы узнаете, как создать сцену с использованием стиля из фильма Трон. Для этого будет использоваться система частиц и в завершении выполниться небольшая пост-обработка финального изображения. Источник урока https://www.youtube.com/watch?v=399gTvoM9o4 source

  • Creating Mist in Blender and Cycles with Z Depth

    Creating Mist in Blender and Cycles with Z Depth

    https://i.ytimg.com/vi/EPo2LroCU9A/hqdefault.jpg Learn to create mist in Blender with Cycles for environments http://cgcookie.com/blender/2013/03/11/creating-mist-blender-cycles-z-depth/ When you’re creating expanse environments that are believable, one of the things you need take into account is the saturation of far away objects. As things get farther and farther away, they appear less saturated, almost like they’re covered in a slight mist.…

  • red wine glass modeling in blender

    red wine glass modeling in blender

    https://i.ytimg.com/vi/Xu1nrzcvT6o/hqdefault.jpg red wine glass modeling in blender part 5 -~-~~-~~~-~~-~- Please watch: “ki blast animation” https://www.youtube.com/watch?v=leWPTMXx02Y -~-~~-~~~-~~-~- source

  • Blender 2.7 Tutorial #27 : The Boolean Modifier

    Blender 2.7 Tutorial #27 : The Boolean Modifier

    https://i.ytimg.com/vi/pcUe-ab_jQs/hqdefault.jpg Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: In this Tutorial #27 I cover: -How to use the boolean modifier in Blender to combine two objects in three different ways: -Use one object to cut a hole in another object (difference) -Join to objects (union) -Keep only the portion of the…

  • Blender 3D Tutorial – How to Separate MakeHuman Teeth for Rigging by VscorpianC

    Blender 3D Tutorial – How to Separate MakeHuman Teeth for Rigging by VscorpianC

    https://i.ytimg.com/vi/rYfyAcgVFGg/hqdefault.jpg Blender3d Modeling & Animation; VscorpianC will teach you how to quickly separate teeth mesh, specifically MakeHuman teeth, into top and bottom parts. This is needed for rigging with certain rig types when you need to parent the top teeth to one bone and the bottom teeth to a different bone. #Blender3d is a free…