Tag: Blender

  • Blender 3D Tutorial – The Basics

    Blender 3D Tutorial – The Basics

    https://i.ytimg.com/vi/ZdyqFO2R1ps/hqdefault.jpg Link to download: www.blender.org A tutorial going over the basics of Blender 3D. Thanks for watching. source

  • Blender 2.61 Ocean Simulator – Cycles Render

    Blender 2.61 Ocean Simulator – Cycles Render

    https://i.ytimg.com/vi/3FbEfjhCaCE/hqdefault.jpg Added rocks and man did those reflections add time… 2 mins per frame. 500f @ 25fps. Music by me. Inspired by blenderarsenal’s ocean mod tutorial found here: http://www.youtube.com/watch?v=J6e7vn69Vr4 The sky is an HDR Image found online (but am making some stunning new ones in Vue 10.5), the trick to the water is leave it…

  • Blender 3d: UV Unwrapping / Texture Painting with Masterxeon1001

    Blender 3d: UV Unwrapping / Texture Painting with Masterxeon1001

    https://i.ytimg.com/vi/djhQ6-XK5Cw/hqdefault.jpg Check me out sometime! https://gumroad.com/masterxeon1001 http://www.patreon.com/masterxeon1001 https://masterxeon1001.com/ https://www.artstation.com/artist/jerryperkins1447 PumaGirl’s PhotoAlbum PumaGirl In this video I go over roughly the texture painting process and map baking in Blender. I also cover spec, gloss, AO, normal, and cavity maps. How to bake them. How to use them and how to fine tune them in an external…

  • Cycles Tutorial Series – 2 -Interface

    Cycles Tutorial Series – 2 -Interface

    https://i.ytimg.com/vi/bm3OxW2nZ3U/hqdefault.jpg Donate: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=6D92D2AYNTWK2 In this tutorial we will be going though cycles interface source

  • Blender 3d: Hard Ops 009 – Public Demo

    Blender 3d: Hard Ops 009 – Public Demo

    https://i.ytimg.com/vi/7U7U-4ar91w/hqdefault.jpg https://gumroad.com/l/hopscutter View post on imgur.com In this demo I go over Hard Ops 009/ Boxcutter 065 / DecalMAachine 020. HOPS users get a discount on both BC and DM! Hard Ops 009 Release Notes Boxcutter 6.5 – Symslice https://gumroad.com/l/hardops https://gumroad.com/l/BoxCutter https://gumroad.com/l/DECALmachine Pierre’s page https://gumroad.com/pierrerogers# source

  • Blender Tip: Lighting Interiors with Light Portals

    Blender Tip: Lighting Interiors with Light Portals

    https://i.ytimg.com/vi/uJl8mP-HtQs/hqdefault.jpg A Quick tip on using light portals in blender! sorry for the freezes when i go to render, OBS does not like noisy images. I’ve got a twitter. its twitter… i tweet stuff… sometimes. https://twitter.com/CynicatPro you know… cat stuff… mmmm… cats… source

  • Creating Plants in Blender – Course Teaser

    Creating Plants in Blender – Course Teaser

    https://i.ytimg.com/vi/dCgSj6pizoc/hqdefault.jpg Full course available to CGC members: https://cgcookie.com/course/creating-plants-in-blender/?utm_source=youtube&utm_medium=social&utm_campaign=teaser&utm_term=description&utm_content=creating-plants Creating a CG nature scene is notoriously tricky, but it doesn’t have to be. In this course, you’ll learn how to model, shade, and place 6 different types of plants: weeds, mushrooms, ferns, leafy bushes, ivy, and moss. source

  • Blender Hard Surface Tutorial #1

    Blender Hard Surface Tutorial #1

    https://i.ytimg.com/vi/hW4yM2mmJaU/hqdefault.jpg Visit our store: https://blendermarket.com/creators/blenderguppy https://gumroad.com/blenderguppy source

  • Blender 3D Camera Motion and Object Tracking (High relative speed tracked objects in 3D Scene)

    Blender 3D Camera Motion and Object Tracking (High relative speed tracked objects in 3D Scene)

    https://i.ytimg.com/vi/Y-OtFQ9x3nI/hqdefault.jpg Quick tutorial: Example of high relative speed camera/motion and object tracking using: – Cycles render engine – Node Picture PNG transparency – 3 distinct layers (with video masking for front layer) – Camera moving at 130 Km/H on highway In this example, there are 3 distinct trackings. One for the road (camera tracking), one…

  • Blender 2.6 Tutorial Adding an Armature to the Model of a Car/Automobile Experimenting with Car Rigs

    Blender 2.6 Tutorial Adding an Armature to the Model of a Car/Automobile Experimenting with Car Rigs

    https://i.ytimg.com/vi/IJbwrOSqqeo/hqdefault.jpg This tutorial shows how you might use an armature with the model of car (automobile) in this case to allow simultaneous turning of the front wheels. Key Points – Adding the root bone and parenting it to the car. Using X-axis mirror in edit mode to extrude two bones to be linked to the…