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Blender Bursting Bubble crowd render
https://i.ytimg.com/vi/-B9MHfuucSo/hqdefault.jpg Hi everyone, I had a chance to work with crowd render on this project, This is a powerful tool currently developed to distribute the rendering process on multiple render node. For this project i used only two computer and it divides my render times by 2, this way i was allowed to render with…
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Blender 2.6 Tutorial 13 – Bones & Rigging 101
https://i.ytimg.com/vi/EcNGeIV0BsU/hqdefault.jpg In this video I show you how to add bones to create a skeleton (armature), and how to make that skeleton influence a character mesh. source
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Particle Systems in Blender EEVEE 2.8 Alpha 2
https://i.ytimg.com/vi/M7Iouje7sR8/hqdefault.jpg This video gives you a quick overview of the current state of particle systems in Blender EEVEE 2.8 Alpha 2 Many features are still under development and do not work or are buggy to use. Here we look at some of the things that DO work – and the speed of EEVEE in the…
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BLENDER 093 Guru Donut Emission
https://i.ytimg.com/vi/_BSQ-oHlEaE/hqdefault.jpg source
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Blender Principled Volume for Fire+Smoke Simulation
https://i.ytimg.com/vi/7-lTqiKitHw/hqdefault.jpg In this tutorial we use the new “Principled Volume” node in Blender for quick and easy fire + smoke simulations. With the “Principled Volume” node you get both smoke AND flames in Blender Cycles – all with just a single material node. And it also helps to keep the node tree to a minimum,…
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BLENDER 092 Guru Donut Cremosinho
https://i.ytimg.com/vi/aiJ8kvu8FzI/hqdefault.jpg source
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BLENDER 091 Guru Donut Noise Texture
https://i.ytimg.com/vi/5shJPhy_zYg/hqdefault.jpg source
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Creating Meshes – Blender Fundamentals
https://i.ytimg.com/vi/hvoniP3uso8/hqdefault.jpg Blender is Free and Open Source Software Download: https://blender.org/download Donate: https://blender.org/donate — This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu. Find more free tutorials on: https://blender.org/tutorials Follow Blender on social media: * Twitter: https://twitter.com/blender_org * Facebook: https://www.facebook.com/YourOwn3DSoftware/ source
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First Look at Eevee: Blender’s Realtime Rendering Engine
https://i.ytimg.com/vi/eAVjwXEjDdo/hqdefault.jpg WEBSITE: http://remingtongraphics.net STORE: http://store.remingtongraphics.net PATREON: https://www.patreon.com/user?u=4621860 SHEEPIT TEAM: https://www.sheepit-renderfarm.com/team.php?id=217 Buster Drone Project: https://sketchfab.com/models/294e79652f494130ad2ab00a13fdbafd My Blender Resources: ► Remington’s PBR Shader: http://store.remingtongraphics.net/pbr-shader ► Procedural 4: http://store.remingtongraphics.net/procedural ► Procedural Pack 1: http://store.remingtongraphics.net/procedural/pack-1 Contact Me: ► Website: http://remingtongraphics.net ► Twitter! https://twitter.com/RemiGraphics ► Instagram! http://instagram.com/grant.wilk ► Discord! https://discord.gg/0lhZL9lyMT6O4ccF ► Email: grant@remingtongraphics.net Thanks for watching! source
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[HD] How to Render Smoke and Fire in Cycles (Blender v2.71)
https://i.ytimg.com/vi/DCswSYaYpFw/hqdefault.jpg In this video, I’ll be showing you how to render fire and smoke in the cycles rendering engine. This goes into detail specifically on FFT simulations which require more detail than Wavelets as Wavelets are mainly used for explosions or anything where there’s just one burst of fire/smoke so you can get away with…