-
Root and hip character rigging in Maya
https://i.ytimg.com/vi/T-k5tkSRkRE/hqdefault.jpg Simple tutorial on how to setup a root and hip control in Maya using constraints and parenting. This tutorial assumes that you already know how to use joints, IK, and FK controls on a character. source
-
Making Of Couette – Tutorial Maya 3D Character Modeling Texturing Rigging and Animation, Photoshop
https://i.ytimg.com/vi/hU51F3NhNb4/hqdefault.jpg Here is Couette, a game character I entirely imagined, designed and animated as an end-studies project. This is actually my first one, I’ve never done that much till now, so please be indulgent 🙂 The video is not really a tutorial, but more like an overview of all the steps required to create a…
-
Rigger. Auto Rig for Autodesk Maya
https://i.ytimg.com/vi/i3_8DebUpdg/hqdefault.jpg Download Rigger for Maya: http://www.rigger.ws/downloads/rigger/ 3D Rigging and Animation Service: http://www.rigger.ws/service/ source
-
Forward Kinematic arm rigging Maya tutorial Part 1 of 2
https://i.ytimg.com/vi/UnRNM3xm3c0/hqdefault.jpg Tutorial on how to rig a basic forward kinematic arm in Maya using joints, nurbs controllers, orient constraints, and rotation limits. Uses the arm mesh from the Andy character. Part 2 of this tutorial shows how to use Set Driven Key and blend shapes to make the arms bicep area flex when the arm…
-
Maya Character Rigging Tutorial Foot with Node Control – (Session #6 — part 1/3)
https://i.ytimg.com/vi/uRzVjkx-l8M/hqdefault.jpg http://www.jimmy3d.com/ Jimmy is a freelance 3d artist and Game Instructor at the Minneapolis Media Institute in Minnesota. http://www.mediainstitute.edu/ Minneapolis Media Institute is one of the country’s top video game design schools. We’ve developed a hands-on, occupational program that is designed to give today’s graphic arts students interested in video game art and design the…
-
Tutorial – Modeling a Cartoon Cat character in Autodesk Maya – Part 1
https://i.ytimg.com/vi/sDeYErRHZuY/hqdefault.jpg Tutorial – Modeling a Cartoon Cat character in Autodesk Maya – Part 1 In this tutorial series Misterh3D will model a cartoon cat from a polygon primitive. The key to modeling characters is getting the basic shapes first with the correct edge loop flow and then adding detail later. This tutorial will demonstrate a…
-
Retopology for Beginners in Maya
https://i.ytimg.com/vi/xpDWta5O3n8/hqdefault.jpg In this Maya modelling tutorial, learn how to get started with retopology using the very handy quad-draw tool. With it, you can do all forms of retopology, from environments, characters and creatures to props. It’s used by artists in all fields, including gaming, high-end VFX and commercials. Support us by checking out our merch!…
-
Maya finger rigging tutorial using SDK Part 2 of 2
https://i.ytimg.com/vi/Ynh4XkAhYsk/hqdefault.jpg Maya character rigging tutorial on how to use a control object with custom attributes to curl a characters fingers. Covers finger joint placement, adding custom attributes, and hiding common attributes. Part 2 covers set driven key. source
-
Tutorial 11 – Maya Constraint
https://i.ytimg.com/vi/S2ca5fs7gYo/hqdefault.jpg Written and Illustrated RECAP of the tutorial available here: https://iwanttobeananimator.wordpress.com/2018/01/25/tutorial-11-maya-constraint-recap/ – 2:10 Constrain HANDS on HIP – 3:42 Constrain HAND on SHOULDER – 4:02 Constrain TWO HANDS together – 4:10 An OBJECT gravved with one HAND – 5:57 Constrain a CHARACTER (or parts of it) to an OBJECT – 8:53 An OBJECT kept with…