Tag: code quest

  • Collection Visibility – Blender 2.8 Code Quest

    Collection Visibility – Blender 2.8 Code Quest

    https://i.ytimg.com/vi/o0wIK379fxw/hqdefault.jpg Scene organization just got better. Much better. Learn more about the Blender 2.8 Code Quest on https://code.blender.org – Twitter: https://twitter.com/BlenderDev – Facebook: https://www.facebook.com/BlenderDevelopers – YouTube: https://www.youtube.com/BlenderDevelopers source

  • New 3D Cursor – Blender 2.8 Code Quest

    New 3D Cursor – Blender 2.8 Code Quest

    https://i.ytimg.com/vi/0wVcmThh09o/hqdefault.jpg Seems like even the classic 3D Cursor is getting some love in Blender 2.8! Learn more about the Blender 2.8 Code Quest on https://code.blender.org – Twitter: https://twitter.com/BlenderDev – Facebook: https://www.facebook.com/BlenderDevelopers – YouTube: https://www.youtube.com/BlenderDevelopers source

  • Cryptomatte in Blender 2.8 Alpha 2!

    Cryptomatte in Blender 2.8 Alpha 2!

    https://i.ytimg.com/vi/lTJJqAGnWFM/hqdefault.jpg Learn more at https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Cycles#Cryptomatte Download experimental builds at https://builder.blender.org/download – Twitter: https://twitter.com/BlenderDev – Facebook: https://www.facebook.com/BlenderDevelopers – YouTube: https://www.youtube.com/BlenderDevelopers source

  • NEW HAIR SHADER! – Blender 2.8 Alpha

    NEW HAIR SHADER! – Blender 2.8 Alpha

    https://i.ytimg.com/vi/xNlGsmZ6osk/hqdefault.jpg This shader is an implementation of the paper by Chiang et al., which was used in the Disney film, “Zootopia”®. Documentation: https://docs.blender.org/manual/en/dev/render/cycles/nodes/types/shaders/hair_principled.html Landed in both master and Blender 2.8. Will it come to EEVEE? Eventually parts of it can be made compatible but it won’t look the same as this is quite raytracing heavy.…

  • Optimising Blender and Cycles using Intel hardware

    Optimising Blender and Cycles using Intel hardware

    https://i.ytimg.com/vi/ynCnyt5b-XY/hqdefault.jpg Intel has helped Blender in the past year by sponsoring the Code Quest, by code contributions and with providing access to the latest hardware. In this video, lead developer Sergey Sharybin talks about how this helped improving Blender and Cycles. Learn more about Blender 2.8 on https://code.blender.org Download experimental builds at https://builder.blender.org/download – Twitter:…

  • Blender 2.8 Preview I New Defaults and Icons Changed Again

    Blender 2.8 Preview I New Defaults and Icons Changed Again

    https://i.ytimg.com/vi/z6B2gt5PWdQ/hqdefault.jpg Blender 2.8 will have new defaults for many settings. Filmic colour management will be turned on from the start, units are metric, objects will get UVs when added and much more. Grab a Blender 2.8 preview build at http://builder.blender.org — Website: http://www.BlenderDiplom.com Twitter: https://twitter.com/BlenderDiplom Facebook: https://www.facebook.com/BlenderDiplom The Cycles Encyclopedia: https://store.blender.org/product/cycles-encyclopedia/ Point Density Magical Effects:…