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Maya 2018 Basic Joint/Skin Rigging For Beginners
https://i.ytimg.com/vi/J7M_NunDNwQ/hqdefault.jpg Getting comfortable with Maya rigging technique could be quite easy. In this short video, we would go through the very basic method of adding joints to out character, skinning and weight painting, so if you are new to rigging or new to Maya don;t worry as most of the steps only require you having…
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Photoshopping YOUR Drawings! | Realistified! S2E1
https://i.ytimg.com/vi/q46G1SIToSU/hqdefault.jpg In this third episode of #realistified! I’m turning YOUR drawings into realistic artwork using #photoshop! This time I’m doing an underwater discovery, a powerful individual, and a guardian watching over the valley. Like this series? Make sure to share it with your friends! Send your drawings to: ►►realistified@bennyproductions.net #medieval __________________________________________________________________________ Subscribe to my gaming…
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Photoshopping YOUR Drawings! | Realistified! S1E6
https://i.ytimg.com/vi/iObWklIZ99c/hqdefault.jpg Get Surfshark VPN at https://surfshark.deals/benny and enter promo code BENNY for 83% off and 3 extra months for free! In this third episode of #realistified! I’m turning YOUR #drawings into realistic artwork using #photoshop! This time I’m doing an epic Phoenix, a universe far, far from here, and a robot destroying earth as we…
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Autodesk Maya | Modeling Fire Hydrant
https://i.ytimg.com/vi/TPWCW_pqzrg/hqdefault.jpg In this video, I’m going to be showing you how to use the Survival Light Pack’s Dome Light System to easily setup your HDRI scene and hit the render button. Survival Texture Pack http://bit.ly/2qk2BXF Survival Light Pack http://bit.ly/2PTmCQR Free fire hydrant 3d model http://bit.ly/2U7e3Ek Follow us on Instagram http://bit.ly/2DaQUK4 Follow me on Twitter http://bit.ly/2rDUnNT…
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How to create 3D eye in Maya/ Mudbox – [HD]
https://i.ytimg.com/vi/KwumA0IBBP8/hqdefault.jpg An eye created in Maya, Mudbox and Photoshop – Painted and Sculpted with the Wacom Intuos4 Large. This is where the eye ended up – http://www.youtube.com/watch?v=8Fg5ALf6MO8 http://www.wacom.eu/index2.asp?pid=245&lang=en Visit TheConceptPainter on Facebook to see more pictures and work in progress! 🙂 https://www.facebook.com/pages/Theconceptpainter/162893617247361 Music – Woad To Ruin Thanks for watching and stay tuned more will…
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The Visual Reference Guide for Blender's Smoke Simulator – Iridesium
https://i.ytimg.com/vi/W_csFgBwYQ4/hqdefault.jpg As an artist, it really does help to be able to see what you are doing as you do it. Unfortunately, simulations are not real-time. So, I give you the next best thing. A visual guide comparing all the basic settings in a smoke simulation. Join Iridesium Discord: https://discord.gg/PdjBDKw Music: Towards New Horizons by…
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firework Blender 3d animation
https://i.ytimg.com/vi/34_BH_9yPKw/hqdefault.jpg A 3d Blender firework animation source
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Blender Principled Volume for Fire+Smoke Simulation
https://i.ytimg.com/vi/7-lTqiKitHw/hqdefault.jpg In this tutorial we use the new “Principled Volume” node in Blender for quick and easy fire + smoke simulations. With the “Principled Volume” node you get both smoke AND flames in Blender Cycles – all with just a single material node. And it also helps to keep the node tree to a minimum,…
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Making an Architectural Asset (Blender 2.8, Substance Painter) Tutorial p.1
https://i.ytimg.com/vi/TcfM79ST9TA/hqdefault.jpg The Spartan Warrior Modeling course: http://gumroad.com/l/spartanmodelingcourse Download the Reference Images here: http://www.heroesofbronze.com/news/2018/12/21/new-architectural-asset-tutorial-series Architectural Asset series Part 2: http://youtu.be/b0anQC-BLPY For the complete list of keyboard shortcuts: https://www.heroesofbronze.com/news/2018/12/21/new-architectural-asset-tutorial-series Get the procedural fire shader B’rn from Simon Thommes here: https://gumroad.com/l/BRNbl Let’s start a new tutorial series! This time aimed at beginner Blender users, explaining the modeling process…
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[HD] How to Render Smoke and Fire in Cycles (Blender v2.71)
https://i.ytimg.com/vi/DCswSYaYpFw/hqdefault.jpg In this video, I’ll be showing you how to render fire and smoke in the cycles rendering engine. This goes into detail specifically on FFT simulations which require more detail than Wavelets as Wavelets are mainly used for explosions or anything where there’s just one burst of fire/smoke so you can get away with…