Tag: IK

  • Maya Tutorial – Character Rigging – The Leg – Part 1/6

    https://i.ytimg.com/vi/h8kd8T8Glj8/hqdefault.jpg This is the second tutorial in a series on how to make a character rig. In this tutorial we look into: – Controllers – IK Handles – Control Joints – Rubberhose To see the first part go to: http://poly-face.com/Maya_Tutorial_3D_Character_Rigging_-_Setting_Up_The_Skeleton_part_1 To see more tutorials go to: http://www.poly-face.com source

  • Tutorial Rigging en Maya – Parte 3

    https://i.ytimg.com/vi/xFngbel9UQA/hqdefault.jpg Hoy continuaremos trabajando en los controles, como el de la pelvis, los ojos, expresiones, etc, espero les guste! Suscríbete al canal, dale me gusta al video, compártelo, deja un comentario y nos vemos pronto!! Facebook: https://www.facebook.com/andrescarmonaartista3d Página: http://carmona015.wix.com/acda source

  • Maya Rigging 101 – How to make a simple IK/FK switch

    https://i.ytimg.com/vi/FMoI7t1PmBI/hqdefault.jpg Maya rigging tutorial, how to make a simple IK/FK switch using set driven keys and some cool information about constraints and how they work. source

  • Maya 2011 rigging tutorial – IK Arm

    https://i.ytimg.com/vi/CoU7a3Xp3bk/hqdefault.jpg SU 2011 – MA391 — A –Character Setup: J.B Maya 2011 rigging tutorial – IK Leg Maya 2011 rigging tutorial – IK Back spline ————————————————– Let me know if you have any questions just post those babies in the comments below. Or if you see me around school feel free to ask me questions…

  • 3D Autodesk Maya 060 Rigging facial con huesos

    https://i.ytimg.com/vi/5NAxcLQ8uYc/hqdefault.jpg Categoria: 3D. Subcategoria: Rigging. Software: Maya. Resumen: Una aplicacion curiosas de los huesos es su uso como complemento de otros sistemas de Rig para características como la animación facial y otros. Herramientas: Huesos, Skin, transformaciones, malla. source

  • Maya Rigging 101 – Simple IK rig

    https://i.ytimg.com/vi/ghuD5Po6BS4/hqdefault.jpg Hi, this is a tutorial on how to make a simple IK rig by adding some joints, an IK handle and some control curves with constraints. Stay tuned for some more tutorials on the way 😀 http://jdtanimation.blogspot.com/ source

  • Tutorial: Rigging an IK Spline Back in Maya

    https://i.ytimg.com/vi/Pj6TrmxhPew/hqdefault.jpg Follow the link to sign up for a free 7 day trial on Lynda.com: http://www.jasonbaskin.com/baskin_lyndaTrial.html In this tutorial, I describe the process for creating a basic IK spline style back in Maya. Topics include: – Creating the back joints – Creating an IK spline solver – Shaping the IK spline curve with clusters –…

  • Tutorial: Rigging an IK Leg in Maya

    https://i.ytimg.com/vi/WxogLUq1rd4/hqdefault.jpg Follow the link to sign up for a free 7 day trial on Lynda.com: http://www.jasonbaskin.com/baskin_lyndaTrial.html In this tutorial, I describe the process for creating a simple IK leg in Maya. Topics include: – Joint placement – Creating an IKRP handle to control the leg – Creating IKSC handles to stabilize the foot – Creating…

  • Basic bipedal character rigging setup in Maya – Part 1 of 8

    https://i.ytimg.com/vi/wA8X_KrmEhI/hqdefault.jpg Support me on Patreon! so I can support you! https://www.patreon.com/jamietelford In this tutorial series you will learn a basic way to rig a bipedal character. Stepping through the joint creation process through to the creation of IK an supporting animation helpers.. this tutorial ends in a basic rundown on how to paint skin weight…

  • Rapid Rig: Advanced 2 Tutorials (Part 5 of 5): Using Rapid Rig: Anim Interface

    https://i.ytimg.com/vi/w1rjlleYo34/hqdefault.jpg This tutorial shows how to use the companion script Rapid Rig: Anim to help pose your character that has been set up with Rapid Rig: Advanced. Rapid Rig: Advanced is available here: http://www.creativecrash.com/maya/marketplace/scripts-plugins/character/c/-rapid-rig-advanced-auto-rig-for-maya–2 source