Tag: IK

  • Inverse Kinematics – Blender Fundamentals

    Inverse Kinematics – Blender Fundamentals

    https://i.ytimg.com/vi/DZ_ocmY8xEI/hqdefault.jpg Blender is Free and Open Source Software Download: https://blender.org/download Donate: https://blender.org/donate — This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu. Find more free tutorials on: https://blender.org/tutorials Follow Blender on social media: * Twitter: https://twitter.com/blender_org * Facebook: https://www.facebook.com/YourOwn3DSoftware/ source

  • Eyeball Aim Constraint Rigging in Maya

    https://i.ytimg.com/vi/JGG0-H_NqaY/hqdefault.jpg Stig Plantell demonstrates how to hook up an eyeball Aim Constraint rig in Maya. Additionally, Parent Constraints for any disjointed rigging is also explored. source

  • Maya Tutorial | Rope Rigging – Part 01

    https://i.ytimg.com/vi/6IUgJqIH1R8/hqdefault.jpg Basic Rope rig with IK/FK chains. ⚠Check out Gumroad for the version with explanations⚠ ➡https://gumroad.com/l/PnAIg source

  • Maya Tutorial – Character Rigging – Setting Up The Skeleton – Part 4/4

    https://i.ytimg.com/vi/Agfbk0UZwp4/hqdefault.jpg This is the first look into character rigging. Rigging is such a wide area, so these tutorials are going to be uploaded in parts. The first part is: – Setting up the skeleton. The next tutorial will be comming soon. In the next tutorial we will be looking at how to setup the leg.…

  • 3D Autodesk Maya 049 Rigging automatico con Human Ik

    https://i.ytimg.com/vi/e2F9hm_U9ZY/hqdefault.jpg Si lo que necesitamos es cubrir nuestras necesidades basicas de rigging en bipedos, 3D Autodesk Maya nos ofrece una herramienta que nos brindara la posibilidad de crear sistemas completos con manejadores e interfaz de selección en un abrir y cerrar de ojos. Desde Human Ik obtendremos la capacidad de generar un esqueleto completo basado…

  • Tutorial: Rigging an IK Arm in Maya

    https://i.ytimg.com/vi/WkKx9ijydjk/hqdefault.jpg Follow the link to sign up for a free 7 day trial on Lynda.com: http://www.jasonbaskin.com/baskin_lyndaTrial.html In this tutorial, I describe the process for creating a basic IK arm rig in Maya. Topics include: – Joint creation (clavicle, shoulder, elbow, forearm, and wrist) – Clavicle control creation (using the aim constraint) – Hand control creation…

  • Maya Tutorial – Character Rigging – The Leg – Part 2/6

    https://i.ytimg.com/vi/ZmrViuXXhfY/hqdefault.jpg This is the second tutorial in a series on how to make a character rig. In this tutorial we look into: – Controllers – IK Handles – Control Joints – Rubberhose To see the first part go to: http://poly-face.com/Maya_Tutorial_3D_Character_Rigging_-_Setting_Up_The_Skeleton_part_1 To see more tutorials go to: http://www.poly-face.com source

  • Maya 2011 rigging tutorial – IK Leg

    https://i.ytimg.com/vi/FozoSV3XQco/hqdefault.jpg SU 2011 – MA391 — A –Character Setup: J.B Maya 2011 rigging tutorial – IK Back spline Maya 2011 rigging tutorial – IK Arm ————————————————– This is a quick recap for what Jason has already covered in class. Leave any questions you have in the comments section below and I’ll do my best to…

  • Maya Tutorial – Character Rigging – Setting Up The Skeleton – Part 1/4

    https://i.ytimg.com/vi/-aZ16YfZDxU/hqdefault.jpg This is the first look into character rigging. Rigging is such a wide area, so these tutorials are going to be uploaded in parts. The first part is: – Setting up the skeleton. The next tutorial will be comming soon. In the next tutorial we will be looking at how to setup the leg.…

  • Blender Tutorial: Basics of Character Rigging

    Blender Tutorial: Basics of Character Rigging

    https://i.ytimg.com/vi/cGvalWG8HBU/hqdefault.jpg Hey guys. This is a quick tutorial on creating a simple, but rather effective character rig in blender. Hope it helps some of you out! Read FAQ below: Follow me on Twitter @SebastianLague Download starting file: http://bit.ly/rigTutStart Watch my animation tutorial using this rig: http://bit.ly/walkCycleTut FAQ: Q: Shift+Ctrl+C is not bringing up the add…