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3D Type in Maya: Part 1
https://i.ytimg.com/vi/YXxoopClyUI/hqdefault.jpg This series will cover taking your designs from adobe illustrator to maya to render 3D Type.In this lesson we learn how to use mayas Type tool. Link to Files https://drive.google.com/open?id=0B4QAvnd_SRNMN2tOZWc1NmtXeXc source
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Maya Tutorial – Character Rigging – Setting Up The Skeleton – Part 2/4
https://i.ytimg.com/vi/EEeBc_VNWkM/hqdefault.jpg This is the first look into character rigging. Rigging is such a wide area, so these tutorials are going to be uploaded in parts. The first part is: – Setting up the skeleton. The next tutorial will be comming soon. In the next tutorial we will be looking at how to setup the leg.…
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Autodesk Maya | Curve Warp Deformer for Toon Style Hair
https://i.ytimg.com/vi/o1E3VtkkjCM/hqdefault.jpg University project demonstration for character development. Topic: Toon style hair strands Solution: Using the curve warp deformer with custom meshes. Software: Autodesk Maya 2018 (Works in Autodesk Maya 2019) source
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Mech Concept Design – 3D Modeling Process in Maya & Zbrush
https://i.ytimg.com/vi/jl6aZAx-HJU/hqdefault.jpg Started off with a basemesh in zbrush, created some kit pieces in maya and then instanced them on the basemesh geo using MASH. Render was in Redshift with no-UV materials and round corners. This represents rough concept art that can be refined and made more functional looking and less cluttered. Comped in nuke. The…
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Autodesk Maya Building Speed Modeling
https://i.ytimg.com/vi/mBgRYelajH8/hqdefault.jpg Autodesk Maya Building Speed Modeling source
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Maya 2016 – Basic Render Setting and Sun & Sky
https://i.ytimg.com/vi/Gay7EuAfQg8/hqdefault.jpg source
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Autodesk maya tutorial minecraft character modeling rigging part 5
https://i.ytimg.com/vi/oHy2CKjPplA/hqdefault.jpg source
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How to Use Maya's Quick Rig Tool
https://i.ytimg.com/vi/J4SNTE9ld0o/hqdefault.jpg In this month’s 3D Tips tutorial, Joe introduces Maya’s new Quick Rig Tool for character animation. In this video Joe will show you how to: – Add geometry to the quick rig – Use an imperfect mesh – Paint the skin weights For more awesome 3D Tips, head to our blog https://yellowdog.co/blog/?_sft_post_tag=3d-tip,3d-tips Follow these…
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Maya 3D Mosasaur Sea Monster Animation
https://i.ytimg.com/vi/K4NiUpwWVSY/hqdefault.jpg This is a CG undersea shot for a TV spot. I built the Mosasaur in Maya from photos of skeletons of the actual beast. It was for a savage ancient seas TV spot to promote the exhibit at an aquarium. source
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Maya – Simple Bullet Tutorial
https://i.ytimg.com/vi/R6hweHf2fHc/hqdefault.jpg A tutorial on how to create a simple bullet in Maya. source