Tag: open

  • Loop-cut & Edge Loops – Blender Fundamentals

    Loop-cut & Edge Loops – Blender Fundamentals

    https://i.ytimg.com/vi/T3-ORyXICFA/hqdefault.jpg Blender is Free and Open Source Software Download: https://blender.org/download Donate: https://blender.org/donate — This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu. Find more free tutorials on: https://blender.org/tutorials Follow Blender on social media: * Twitter: https://twitter.com/blender_org * Facebook: https://www.facebook.com/YourOwn3DSoftware/ source

  • Blender Tutorial: Modelling Teil 4 – Fortschritte und hinterer Kotflügel

    Blender Tutorial: Modelling Teil 4 – Fortschritte und hinterer Kotflügel

    https://i.ytimg.com/vi/brYnqM3v4mU/hqdefault.jpg Nach einer viel zu langen Pause melde ich mich nun zurück. Ich entschuldige mich dass es so lange gedauert hat, aber wenn man keine Zeit hat, kann man nichts machen. So, die Türen und die A-Säule sind einfach mal fertig gemacht worden. Da war nichts wirklich Schwieriges dran. Deshalb zeige ich hier nun wie…

  • Graphic Design and 3D Modeling. Tutorial Blender Part 101 / Blenderella 03 01 Setting

    Graphic Design and 3D Modeling. Tutorial Blender Part 101 / Blenderella 03 01 Setting

    https://i.ytimg.com/vi/ZrDnNQMAocY/hqdefault.jpg Blender is a free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender’s features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match…

  • Generated/Procedural Textures – Blender Fundamentals

    Generated/Procedural Textures – Blender Fundamentals

    https://i.ytimg.com/vi/Gg11fXKi_qc/hqdefault.jpg Blender is Free and Open Source Software Download: https://blender.org/download Donate: https://blender.org/donate — This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu. Find more free tutorials on: https://blender.org/tutorials Follow Blender on social media: * Twitter: https://twitter.com/blender_org * Facebook: https://www.facebook.com/YourOwn3DSoftware/ source

  • Cycles Render Samples – Blender Fundamentals

    Cycles Render Samples – Blender Fundamentals

    https://i.ytimg.com/vi/06KCcPLeUXc/hqdefault.jpg Blender is Free and Open Source Software Download: https://blender.org/download Donate: https://blender.org/donate — This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu. Find more free tutorials on: https://blender.org/tutorials Follow Blender on social media: * Twitter: https://twitter.com/blender_org * Facebook: https://www.facebook.com/YourOwn3DSoftware/ source

  • Blender Tutorial: Render Layer

    Blender Tutorial: Render Layer

    https://i.ytimg.com/vi/6IA8Z_kPA90/hqdefault.jpg Eine super Szene, die Beleuchtung stimmt, kein Mesh wirkt zu grob oder kantig und auch die Texturen sitzen richtig. Nun sollen Effekte dazu, doch nur auf bestimmte Teile. Was tun? Zum Glück hat Blender Render Layer. Damit kontrolliert man, was welchen Effekt bekommt. Wir finden uns im Compositor Node Editor wieder. Besonderes Augenmerk liegt…

  • Subdivision Surface – Blender Fundamentals

    Subdivision Surface – Blender Fundamentals

    https://i.ytimg.com/vi/7iPQOdNhSew/hqdefault.jpg Blender is Free and Open Source Software Download: https://blender.org/download Donate: https://blender.org/donate — This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu. Find more free tutorials on: https://blender.org/tutorials Follow Blender on social media: * Twitter: https://twitter.com/blender_org * Facebook: https://www.facebook.com/YourOwn3DSoftware/ source

  • Blender Tutorial: Modelling Teil 2 – Erstes Modellieren

    Blender Tutorial: Modelling Teil 2 – Erstes Modellieren

    https://i.ytimg.com/vi/lEpAwMH7hWA/hqdefault.jpg Im nun mehr zweiten Teil meines Tutorials beginne ich nun damit die Motorhaube des Wind zu modellieren. Warum grade die? Weil ich finde, dass dieses Teil noch am einfachsten ist. Kritik, Anregung und sonstige Kommentare sehe ich wie immer gerne. source

  • Creating Meshes – Blender Fundamentals

    Creating Meshes – Blender Fundamentals

    https://i.ytimg.com/vi/hvoniP3uso8/hqdefault.jpg Blender is Free and Open Source Software Download: https://blender.org/download Donate: https://blender.org/donate — This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu. Find more free tutorials on: https://blender.org/tutorials Follow Blender on social media: * Twitter: https://twitter.com/blender_org * Facebook: https://www.facebook.com/YourOwn3DSoftware/ source

  • Mesh Selection Modes – Blender Fundamentals

    Mesh Selection Modes – Blender Fundamentals

    https://i.ytimg.com/vi/YhZKz7Ab6_M/hqdefault.jpg Blender is Free and Open Source Software Download: https://blender.org/download Donate: https://blender.org/donate — This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu. Find more free tutorials on: https://blender.org/tutorials Follow Blender on social media: * Twitter: https://twitter.com/blender_org * Facebook: https://www.facebook.com/YourOwn3DSoftware/ source