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Graphic Design and 3D Modeling. Tutorial Blender Part 73 / Chaos Evolutions 07 model sheet
https://i.ytimg.com/vi/vVP29wHgC1Y/hqdefault.jpg Blender is a free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender’s features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match…
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Graphic Design and 3D Modeling. Tutorial Blender Part 83 / Blenderella 01 01 Head
https://i.ytimg.com/vi/nf8Zboj6LOA/hqdefault.jpg Blender is a free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender’s features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match…
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Graphic Design and 3D Modeling. Tutorial Blender Part 101 / Blenderella 03 01 Setting
https://i.ytimg.com/vi/ZrDnNQMAocY/hqdefault.jpg Blender is a free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender’s features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match…
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Blender Bursting Bubble crowd render
https://i.ytimg.com/vi/-B9MHfuucSo/hqdefault.jpg Hi everyone, I had a chance to work with crowd render on this project, This is a powerful tool currently developed to distribute the rendering process on multiple render node. For this project i used only two computer and it divides my render times by 2, this way i was allowed to render with…
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Photoshop Tutorial: How to Make a Beautiful, Watercolor Portrait from a Photo
Photoshop CC tutorial showing how to create a beautiful, nuanced, watercolor portrait of someone from a photograph. Unlike other watercolor effects, the methods shown here allow you to create unique, personal touches because you brush in your own strokes. Photo: Jean-Christophe Destailleur Subscribe to Blue Lightning TV!: https://www.youtube.com/user/bluelightningtv?sub_confirmation=1 Become a Channel Member: https://www.youtube.com/channel/UCDfJlseFwUx2X0h3m5PRILA/sponsor Support Blue…
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Blender cavity/curvature maps paint and cycles render.
https://i.ytimg.com/vi/AF1C9T4q36I/hqdefault.jpg These are new features for the nex 2.74 blender version. download the lastest dayly builds builder.blender.org (be sure that the builds are after February 11) Thanks to Antony Riakiotaki and Sergey Sharybin for the development. source
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Blender tutorial – Disintegration
https://i.ytimg.com/vi/wm4rDDRcbDQ/hqdefault.jpg When object in Blender doesn’t feal so good. source
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3D Maya Techniques – 3D Paint Tool
https://i.ytimg.com/vi/ItY5HfpA5Ds/hqdefault.jpg the 3D Maya Paint Tool. In Shading, Make sure you always select by ‘Object’ Turn ‘Use default material’ off If you are having trouble with transparency, make a new lambert and start again. For more information and tutorials, please go to www.dbdaishu.com source
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Texture Painting | Quick start | Blender | 3min
https://i.ytimg.com/vi/LcCQKuWPhXk/hqdefault.jpg An intro to texture painting and a quick start guide in 3 minutes. with a quick timelapse at the end of me doing a quick sketch to give you some ideas. My website www.gabbitt.co.uk Learn the basics with this playlist: https://www.youtube.com/playlist?list… discord: https://discord.gg/Y5QaDnT Facebook: https://www.facebook.com/gabbittmedia/ Twitter: https://twitter.com/grantabbitt Sketchfab : https://sketchfab.com/grant.abbitt www.patreon.com/gabbitt source
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Tips for creating 3d Characters (Blender) Part 6 – Skin Shading
https://i.ytimg.com/vi/DKJpAsyExY4/hqdefault.jpg In this part I go over setting up the skin shader in Cycles, using the maps I painted in parts 4 and 5. source