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Recreate a Minion in Autodesk Maya 2013 Tutorial Series – Rigging – Part 1
https://i.ytimg.com/vi/XxPnidHR7tY/hqdefault.jpg Recreate a Minion in Autodesk Maya 2013 Tutorial Series – Rigging – Part 1 This Video was created by John Aurthur Mercader if you like please show your support by subscribing to his channel where you can find many more great tutorials: http://www.youtube.com/user/JohnAurthurMercader In this tutorial JohnAurthurMercader will take you though how to rig…
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Skin Shading in Maya [TUTORIAL]
https://i.ytimg.com/vi/L5Ktiqyr7eo/hqdefault.jpg skin shading with the miss_fast_skin_maya shader. source
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Create a realistic earth in 3d | Maya 2020 and Arnold 6 tutorial
https://i.ytimg.com/vi/riFAvbFhRho/hqdefault.jpg Hey people my name is om and today im gonna show you how to create a earth in 3d. Earth texture maps : http://planetpixelemporium.com/earth8081.html instagram : https://www.instagram.com/omgothi #earth #autodesk #maya #vfx #cgi #Arnold #Arnoldrender #maya 2020 #lookdev #shading #tutorial #Arnold6 #Photorealism #lighting #houdini #blender #Blue earth #vray #redshift #blue earth source
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Shader Toolkit v1.2 for Autodesk Maya
https://i.ytimg.com/vi/hxQ60rGmzwg/hqdefault.jpg The Shader Toolkit is a compact management replacement for the Hypershade interface and offers useful shortcuts and utilities to fix common shading issues. Get the tool at https://gumroad.com/eriklehmann Note: A small update for the Material Manager has been released. Please take a look at the online documentation to check out the latest interface /…
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Recreate a Minion in Maya 2013 Tutorial Series – 3D Modeling – Part 1B
https://i.ytimg.com/vi/0cM5K9B2Lys/hqdefault.jpg Recreate a Minion in Maya 2013 Tutorial Series – 3D Modeling – Part 1B This Video was created by John Aurthur Mercader if you like please show your support by subscribing to his channel where you can find many more great tutorials: http://www.youtube.com/user/JohnAurthurMercader In this Modeling tutorial JohnAurthurMercader will take you though how to…
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Create Infinite Zooms Fast (Blender Tutorial)
https://i.ytimg.com/vi/946A9Qq0BmY/hqdefault.jpg SUPPORT THESE TUTORIALS https://www.patreon.com/cg_matter MY WEBSITE https://www.cgmatter.com In this fast blender tutorial I show you how to create a infinite zoom effect using some basic shading and animation. source
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Cycles | Water Uber Shader Part 2
https://i.ytimg.com/vi/u94yQD0oc04/hqdefault.jpg Download the tutorial files here: https://www.lucascheller.de/links/oblao3 Water Uber Shader Playlist: https://www.youtube.com/playlist?list… Social Media: – My Website: http://www.lucascheller.de – My Portfolio: http://lucascheller.carbonmade.com/pr… – My Linked-In Page: http://www.linkedin.com/in/lucascheller – My ArtStation Page: http://www.artstation.com/artist/Luca… – My Facebook Page: http://www.facebook.com/LucaScheller…. – My Sketchfab Page: http://www.sketchfab.com/luca-scheller source
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3D + Reality in Blender is easier now (Shadow Catcher is here!)
https://i.ytimg.com/vi/BsHueXOW500/hqdefault.jpg This video was sponsored by Videoblocks. Click on the link to get an exclusive 7 days access: http://videoblocks.com/blendtuts_0417 Original Post at blendtuts.com: https://blendtuts.com/tutorials-list/shadow-catcher Shadow Catcher has been a long time awaited feature in Cycles. He had it in Blender Render, but Cycles was lacking it. It’s finally available and in this video I explain…
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Disney Cycles Shader: Updated
https://i.ytimg.com/vi/zvzI8LevsgE/hqdefault.jpg ANNOUNCEMENT: The ONELVXE Material Pipeline has been released! Get the new and improved version of this shader here: http://www.onelvxe.com/material-pipeline BLENDER DISNEY SURFACE UBER SHADER: The coveted Disney Shader, in all of its glory! To download the shader, go here: http://www.onelvxe.com/ubershaderbeta This is an Uber Shader that can be used to craft nearly any material…
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Beginners Photoshop Tutorial:Basic Shading and Highlights
https://i.ytimg.com/vi/e-y6_9O62Zg/hqdefault.jpg an overview on adding depth to any project. Hope you guys like this. Next video will be a gameplay. View Original Source Here