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Blender Quick tip №6. Retopology: creating stone pt.2
https://i.ytimg.com/vi/rUzJefYNQlI/hqdefault.jpg http://creativeshrimp.com In this video, we’ll go through the 5 ways of semi-automatic retopology, exemplified by our stone. 1. Triangulate and convert tris to quads 2. Remesh modifier 3. Shrinkwrap modifier 4. Contour add-on by CgCookie (http://cgcookie.com/blender/2013/07/31/announcing-the-contours-retopology-tool/) Thanks for watching! In pt.3, we’re going to sculpt this stone using dynamic topology. source
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How to add texture details or stickers – Blender Tutorial
https://i.ytimg.com/vi/QGxMY2lMoLw/hqdefault.jpg First episode of “discovery of techniques”. Objective : do a perfect merger between your object and an image. Make an only one texture illusion to customise your model easily. THE CAR and some architecture furnitures in these scenes from Chocofur. → Use the discount code CGTHOUGHTS to save 25% on every purchase you make…
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Blender Retopology Tutorial/Workflow
https://i.ytimg.com/vi/icqPZnD_3lA/hqdefault.jpg Not the same format as my other videos. This is me taking you through a workflow and showing you a couple of features. Addons covered include LoopTools, Bsurfaces GPL addition, Relax, and Grease Pencil Retopology source
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Blender Quick Tips – Answering Questions from the Community
https://i.ytimg.com/vi/kMNSCRG-Z3U/hqdefault.jpg 00:30 … Fixing Crashes in Blender + Animation Nodes 06:30 … AN for Blender 2.8 07:16 … Gear 08:52 … Smooth Shrinkwrapping 13:39 … 3D Handwriting/Drawing Effect 14:24 … Change Color, Alpha and Size of Particles over their lifetime 25:54 … Ask questions! Please LIKE, COMMENT and SUBSCRIBE Tools used in this video: Blender…
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Blender 2.71: Road and terrain tutorial
https://i.ytimg.com/vi/BJeV8djtlyU/hqdefault.jpg See how to fast create a mountain road. See improved method with Array modifier and Curve. Download final file https://drive.google.com/file/d/0B101nEQ77ftbRFRDN3BWSHY3UEk/view?usp=sharing 00:00 overview 00:14 modeling and texturing a road segment 02:16 sculpting terrain 03:43 path on flat areas 05:00 using Shrinkwrap modifier for matching land to the road 07:00 editing nurbs curve 07:55 adding the…