-
Blender-Tutorial – Einführung in Cycles (Weihnachtsszene) (1/2)
https://i.ytimg.com/vi/7SkIk-cSe1A/hqdefault.jpg Willkommen zu meinem letzten Blender 2.6 Tutorial für 2011! Als kleine Weihnachtsüberraschung zeige ich euch, wie ihr mit der neuen Render Engine „Cycles” umgeht und eine schöne Weihnachtsszene erstellt, die in Cycles gerendert werden kann! Fertiges Renderergebnis: http://fav.me/d4la4xt Software: Blender 2.61 (Download: http://www.blender.org/download/get-blender/) GIMP 2.6 (http://www.gimp.org/downloads/) Kapitel: 00:00 Einleitung 05:14 Einführung in Cycles 07:00…
-
03. Текстурирование шлема в Autodesk Maya 2009 (Boba Fett Helmet)
https://i.ytimg.com/vi/Q1KJWl3NKZs/hqdefault.jpg В этом уроке мы познакомимся с основами назначения материалов, текстурными развертками и многими другими крутыми вещами! Файлы проекта: http://www.sendspace.com/file/fygvmg Вспомогательные текстуры: http://mayang.com/textures/ Образцы шлема: http://www.starwarshelmets.com/fan-made-boba-fett-costume-armor-helmet.htm ♪ Музыка — Kevin Macleod «Sweeter Vermouth» http://www.incompetech.com source
-
Wireframe in Cycles – Blender Tutorial
https://i.ytimg.com/vi/zjhdGY21WqQ/hqdefault.jpg This tutorial covers various methods to create a wire frame in Blender’s Cycles render engine, including using only materials, and also using addons For the blend file of this tutorial and links referred to in the video, head over to http://blendernerd.com/wireframe-in-cycles/ source
-
Blender 2.6 Tutorial: UV Mapping in Cycles
https://i.ytimg.com/vi/Ck_DCf21KMM/hqdefault.jpg Blender 2.60(which includes Cycles) download: http://www.blender.org/download/get-blender/ Thanks for watching! Portfolio: http://laustinart.tumblr.com/ Twitter: https://twitter.com/Laustinart Vimeo: http://vimeo.com/user6329631/videos source
-
UV Blacklight Photography Tutorial (Ultraviolet-Induced Visible Fluorescence)
GO HERE: http://www.PhotoExtremist.com/ultravi… In this ultraviolet photography tutorial you will learn how to use the best UV black lights to photographically remix the reality around you to inducing visible fluorescence (UVIVF). Original source
-
Blender Game Asset Modeling Tutorial (Part 1)
https://i.ytimg.com/vi/ATE0TzrIhp4/hqdefault.jpg Good Blender beginner tutorials: https://www.youtube.com/watch?v=zOvawDOWqC4&index=1&list=PL9057AB8E3C66AE80 Welcome to another tutorial series. I’m working on an indie game and I wanted to share my progress and explain the tools and techniques I use at the same time. This week, I’ll go over how to use Blender to do low resolution hard surface game asset modeling and…
-
3D Autodesk Maya 023 UV Texture editor edicion de Mapeado
https://i.ytimg.com/vi/dk4eqg1iMLc/hqdefault.jpg Para la correcta visualización y realismo de nuestros objetos y escenas es imprescindible la colocación de las texturas sobre nuestros objetos gracias a los UVS y al UV texture editor de Autodesk Maya que veremos hoy en detalle. Gracias a las diferentes opciones de suavizado, mezcla y edición que nos ofrece el UV texture…
-
Maya 2017 Easy rigging tutorial!
https://i.ytimg.com/vi/IYlQ5uTCWBU/hqdefault.jpg Thanks for watching, please subscribe! source
-
Blender Game Asset Modeling Tutorial (Part 4)
https://i.ytimg.com/vi/XIegIRTEOXw/hqdefault.jpg Welcome to another tutorial series. I’m working on an indie game and I wanted to share my progress and explain the tools and techniques I use at the same time. This week, I’ll go over how to use Blender to do low resolution hard surface game asset modeling and UV unwrapping. source
-
Maya Tutorial 6 : Basic UV Mapping
https://i.ytimg.com/vi/6Dj_Kj5V4s4/hqdefault.jpg In this tutorial you will learn how to uv map a motherboard box. source