The Secrets of Realistic Texturing in Blender


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Read the text summary and download the .blend:
http://www.blenderguru.com/videos/the-secrets-of-realistic-texturing/

In this tutorial you will discover:
-The fundamentals of texturing
-How to use CrazyBump to generate better textures
-How to make a realistic cobblestone material

source


46 responses to “The Secrets of Realistic Texturing in Blender”

  1. I have a plane which shape is not a regular rectangle; it's made up of more rects connected because it follows a building ward. If I click "Subdivide" it only subdivides one face. Even if I select the other faces it does not subdivide them. Can someone please help me?

  2. To be honest you are a really good blender model and I need your help, can you make me an RMS Titanic model for a short movie I am making? I will give you full credit. I do not have a paypal or anything so I cannot pay you. Please help me.

  3. At 31:24 you must have activated some kind of super sonic boost because I had to tell youtube to slow it down to0.25 of the original speed and I STILL have no idea what you did to generate that curve because SHIFT+A does something else for me

  4. Hey! I just wanted to say that you can do the normal map in Photoshop! If you want to do the normal map in PS then, open your image in Photoshop and go to Filter, then 3D, and click on Generate Normal Map… From there it will open a menu and you can pick your options!! I hope this helps!

  5. I tried this on a cylinder, a sword grip in particular, with a leather texture but it didnt work : I can only see a plain brown texture when rendering, which doesnt even show the original diffuse texture !! Any help please ?

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