The much requested beginner rigging tutorial is finally here! This is one of the videos requested beyond all others, and I’ve finally gotten around to creating something I hope will be accessible to most, if not all, blender users out there. I did my best to address hotkeys and interface issues, but please let me know if you had an issue following this tutorial!
This rig is bipedal/human rig with IK, meaning that the rig has more naturalistic leg movement. I prefer this rig when animating, but I also set up a basic rig, just ignore the part with IK.
I am by no means an expert on rigging, this is just what I’ve picked up along the way and what has worked for the games and animations I’ve been involved with.
Thanks for watching, and stay tuned for part 2– weight painting!
The model used for this video was created for a client’s unannounced project, and much thanks to them for allowing me to use this for a tutorial!
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