Creating Photorealistic Pine Trees in Blender


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http://www.blenderhd.com/2015/mountainenvironments/

In this peek into the Mastering Mountains training course, learn how to make great looking pine trees from scratch.

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37 responses to “Creating Photorealistic Pine Trees in Blender”

  1. I walked away from this tutorial with exactly what I was looking for. How to manipulate the Sapling add-on. All these comments on the end result are so childish. My god this is art. We arn't trying to clone species of trees! Awesome Tut.

  2. Just a tiny hint. Imagine all the setting just perfect but not set as a preset. Then I accidentally added 1837 tertiary branches. It was supposed to be 37 but I concatenated instead of replacing. LOL. 30 minutes of mandolin practice later>>>CRASH>>>. All is lost…All is lost

  3. Can you use these trees in game such as Skyrim or would this destroy performance? I don't even know why am I asking this, looking at so many polygons it sure would…

  4. Great tutorial, but is there a way to do this without getting 2 MILLION vertices?? LOL It's almost impossible to animate something with this much geometry, let alone use it as an asset to a game. (Especially if you want a forest full of these trees.)

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