Cycles Rendering With 640 CPU Cores


https://i.ytimg.com/vi/kOyamxpD_r0/hqdefault.jpg



Thats pretty fast man

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23 responses to “Cycles Rendering With 640 CPU Cores”

  1. Awesome!!! What was the image resolution? What's the cost to render a frame using this setup? Any chance to get a comprehensive tutorial about setting the whole thing up, please ? 🙂

  2. Amazing, last time I tried build blender with "CYCLES_NETWROK" I got network part working fine, but sadly retrieved tiles was all black 100% transparent :/ Have you encounter similar issues?

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