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Blender Environment Map Tutorial
https://i.ytimg.com/vi/aPgqoPXfWco/hqdefault.jpg A tutorial describing the basics of setting up environment maps in Blender Internal and Cycles. source
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Blender 2.7 Tutorial #7 : The Mirror Modifier
https://i.ytimg.com/vi/3LwQO_tWTAQ/hqdefault.jpg Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: In this Tutorial #7 I cover: -How to prepare a simple character head odel to use with the mirror modifier -How to add a modifier to a mesh object -How to set up the mirror modifier to work best with your model (clipping,…
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Blender 2.7 Tutorial #20 : The Inset Faces Tool
https://i.ytimg.com/vi/MjhiP8eFL3o/hqdefault.jpg Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: In this Tutorial #20 I cover: -How to create an ‘inset face’ using both the ‘old’ (extrude-and-scale) method, as well as with the inset tool -Why using the Inset Faces Tool is beneficial over using Extrude-and-Scale. -How to control the result of the…
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Create Realistic Nature in Blender (Graswald Add-on)
https://i.ytimg.com/vi/p0UL24930hU/hqdefault.jpg In this video you will learn how to create a realistic nature scene from scratch, in Blender 2.79. We will make use of a couple of (paid) add-ons to speed up the process, like the brand-new Graswald add-on. ⇨ Graswald add-on: https://gumroad.com/a/809284723 ⇨ Cycles Material Vault: https://gumroad.com/a/322745459 ⇨ The Grove (tree add-on): https://www.thegrove3d.com/ ⇨…
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Blender 2.7 Tutorial #46 : Eliminating Fireflies (Render Noise) #b3d
https://i.ytimg.com/vi/81k22ijYiIw/hqdefault.jpg In this Blender 2.7 Tutorial #46 I cover: -Several techniques for getting rid of fireflies (specks) that appear in renders using the Cycles render engine ***************** Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: Like me on FACEBOOK: http://www.facebook.com/BornCG Follow me on TWITTER: https://twitter.com/BornCG DONATE via PayPal: https://goo.gl/ThkwyG DOWNLOAD Simple Scene…
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Blender 2.7 Tutorial #6 : Box Modelling a Cartoon Head #b3d
https://i.ytimg.com/vi/ifFD8iD976g/hqdefault.jpg Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: In this video I cover the following topics in Blender: -Box Modelling [making an object starting from a cube] -Rounding a cube into a sphere -Edit mode (tab) -Extrude (e) -Loop Cut and Slide (ctrl+r) -Inset Faces (i) -Selecting Edge Loops -Selecting Edge…
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Blender 2.7 Tutorial #9 : Adding 3D Text #b3d
https://i.ytimg.com/vi/Y25rQ5Ugr6s/hqdefault.jpg Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: In this Tutorial #9 I cover: -How to add a text object to a scene -How to edit the text (what the text says) -How to customize the text to make it 3D, beveled, rounded -How to find installed fonts on both Windows…
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Blender 2.7 Tutorial #11 : Intro to Lighting & Rendering in Cycles #b3d
https://i.ytimg.com/vi/gTMORaEygRE/hqdefault.jpg Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: In this Tutorial #11 I cover: -How to allow material colors to display in a 3D viewport window. -How to light a scene without any lights (world material) -3 types of lamps: Point, Sun, and Area, and their differences -using lamps with nodes,…
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Blender 2.7 Tutorial # 10 : Intro to Materials & Nodes in Cycles #b3d
https://i.ytimg.com/vi/Heg89K3ZMDo/hqdefault.jpg Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: In this Tutorial #10 I cover: -How to Change between the ‘old’ Blender internal render engine and Cycles. -The main benefit of using Cycles over the old Blender render engine. -How to create a light out of any mesh object (emission material) -How…
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Blender Fluid Simulation Tutorial
https://i.ytimg.com/vi/Gk0uhBcLknQ/hqdefault.jpg A quick tutorial showing and explaining the different aspects of the fluid simulator in Blender 2.7. Intro : 0:00 Setting Up : 0:24 Inflow : 1:40 Collision Objects (Obstacle) : 2:19 Outflow : 2:48 Resolution : 3:17 Time : 3:55 Fluid World : 4:30 Fluid Boundary : 4:54 Fluid Particles : 5:22 Wrap up…