Tag: maya 3d tutorial

  • Boolean Tool – Autodesk Maya 2014

    https://i.ytimg.com/vi/7qe2MWrXGHo/hqdefault.jpg Download the project folder here: https://drive.google.com/file/d/0Bxg-eG6ohOMvbVlTdzFINWlrT0E/edit?usp=sharing source

  • Maya tutorial: How to model a Samurai Sword

    https://i.ytimg.com/vi/dC2rhIm3n-0/hqdefault.jpg In this 3D modeling tutorial I will show you how to model a Japanese Samurai sword. Link to red velvet texture http://gyazo.com/f8e5f664dd93923c143c93951f0f1cf5 Link to reference image http://i.gyazo.com/7f3ce5f7cd96ee63da7c8c751c713b57.gif source

  • Viewing 3D Print Layers in Maya

    https://i.ytimg.com/vi/FfbtG_Li5IY/hqdefault.jpg When modeling for 3D Printing in Maya, it can be useful to look at the cross section data that is going to be printed. In today’s tutorial we are going to show you effective techniques and benefits to using 3D Print layers. Let’s get started! source

  • Perseus Facial Auto Rig Tutorial

    https://i.ytimg.com/vi/IeUjTCQSIXs/hqdefault.jpg mail : m.jafarian1363@gmail.com PERSEUS Facial Auto Rigging Features: 1.FAST RIGGING 2.BASED ON EDGE SELECTION AND ADJUST FOUR CURVES 3.PROJECT CURVES ON 3D MODEL IN FRONT VIEW PORT 2.AUTO GENERATION OF CONTROLLERS 3.INTELLIGENT AUTO-WEIGHTING 4.DIRECT CONTROL 5.AUTO DEFORMATION MANIPULATION 6.CLASSIFIED FACIAL CONTROLLERS 7.INFLUENCE EYE TARGET ON EYELIDS 8.COMPLETELY INDEPENDENT FROM BODY RIGGING 9.2D STYLE RIGGING…

  • Ambient Occlusion render pass in Autodesk Maya

    https://i.ytimg.com/vi/hFOTDEjVDmE/hqdefault.jpg In this Autodesk Maya tutorial I will create two render passes in Maya using Mental Ray. One pass will be a normal render pass and the other will be a Ambient Occlusion pass set up in a separate layer. After both layers are saved I will them combine them into one image using Photoshop…

  • Maya 2016 tutorial : How to create twisted rope ( NEW )

    https://i.ytimg.com/vi/T7lVqxvYg9U/hqdefault.jpg In this video I will revisit a video that I did in 2014 as the technique to create twisted rope has changed since Maya 2014 Like my videos ? Please support me on Patreon and keep me going ! https://www.patreon.com/mhtutorials source

  • Modelagem 3D de personagem no Maya (parte 1)

    https://i.ytimg.com/vi/F-oHCeH0hw8/hqdefault.jpg Algumas tecnicas usadas de inicio para reconstruir um personagem 3D apartir de uma fotografia 2D. Infelizmente, tive que dar uma aceleração em algumas cenas, porém, basicamente, expliquei em diversas cenas as utilizações do programa e como se faz. Qualquer pergunta, faça embaixo. source

  • Maya Rigging Tutorial – Squash and Stretch Math Rigging Done The Right Way HD

    https://i.ytimg.com/vi/8QO01Pr5FsE/hqdefault.jpg Maya Rigging Tutorial – Squash and Stretch Math Rigging Done The Right Way HD In this tutorial I cover how to create an advanced squash and stretch rig in Maya using some simple power math. This method can be used in anything from tails, spines, creatures, characters and props. When it comes to rigging…

  • Tutorial Autodesk Maya – MODELAGEM BÁSICA – NIVEL INICIANTES – EM PORTUGUES

    https://i.ytimg.com/vi/whQ7HXbDu1s/hqdefault.jpg Tutorial de Marcos Campos modelando um personagem source

  • Maya 2014 tutorial : How to model a realistic tablecloth

    https://i.ytimg.com/vi/3dbHTsILUqU/hqdefault.jpg In this short Autodesk Maya tutorial I will show you how to create a realistic looking tablecloth by using nCloth in nDynamics. source