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Maya: Mocap Data Transfer [Character Animation]
https://i.ytimg.com/vi/RPrdDlQXjEg/hqdefault.jpg In this quite amusing tutorial I transfer a mocap file of a person who jumps around happily to an obese man. The mocap file comes from www.turbosquid.com and is free. The obese man is a default character in Maya’s Content Browser. He has no skeleton inside, so we Quick Rig one, before actually transfering…
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Skinning Rigging and applying mocap data using Human IK tutorial in Maya
https://i.ytimg.com/vi/pvVgf9jETyo/hqdefault.jpg Tutorial showing how to create a skeleton for a simple polygon model, skin it using heat map, setup the skeleton for Human IK, create a Human IK control rig, importing mocap files, and applying them to the rig. All done in maya 2014 source
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Maya Nparticles emitting from character tutorial.
https://i.ytimg.com/vi/ZIJPya-Kr2w/hqdefault.jpg For more information on our 3d animation services and motion graphics services go to: Strangebox or http://www.strange-box.com For updates and chat/questions come on over to the facebook page https://www.facebook.com/strangeboxLTD BUY this file already made to follow along or to use in any way: https://gumroad.com/l/OJBYU £10.00 A requested tutorial based on nparticles emitting from a…
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Shadow Mocap Tutorial – Autodesk Maya Plugin
https://i.ytimg.com/vi/gU3bXJHwHTo/hqdefault.jpg This is a quick tutorial showing how to live-stream and record motion capture animation using the Shadow mocap plugin for Autodesk Maya. source
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MSC #20 – Die finale 3D-Szene zusammensetzen (Blender Tutorial DE)
https://i.ytimg.com/vi/G8ZJe8_HIDs/hqdefault.jpg Holt euch den Workshop mit vielen Extras: https://agenzasbrothers.com/?p=1431 https://gum.co/movie_scene_creation Video in English: https://youtu.be/-tKSt6gshus In diesem Video zeigen wir euch, wie ihr effektiv und ressourcensparend mit allen zuvor erstellten 3D-Objekten (Roboter-Panzer, Fahrräder, Bäume, Büsche, Planzen, Steine, Beton-Mauer, Schmetterlinge, Fliegen, 3D-Scans usw.) die finale Szene zusammensetzt. Unterstützt unsere Arbeit: https://gumroad.com/zreinhardt Links: Homepage _____________________ Zacharias Reinhardt’s Seiten:…
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MSC #01 – Introduction “Movie Scene Creation in Blender 3D” (EN)
https://i.ytimg.com/vi/Wd3bz62dDLA/hqdefault.jpg Buy the workshop with a lot of bonus content: https://agenzasbrothers.com/en/?p=5 https://gum.co/movie_scene_creation Video auf Deutsch (video in German): https://youtu.be/wMaI9lVN8V4 In this video Zacharias will give you a summary of the content of the workshop “Movie Scene Creation in Blender 3D”. Support us on: https://gumroad.com/zreinhardt _____________________ Zacharias Reinhardt’s pages: YouTube: https://www.youtube.com/ZachariasReinhardt Facebook: fb.com/artofzachariasreinhardt/ Twitter: twitter.com/zreinhardt89 Artstation:…
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MSC #09 – Realistische Pflanzen erstellen (Blender Tutorial DE)
https://i.ytimg.com/vi/oHLjIDcwa0s/hqdefault.jpg Holt euch den Workshop mit vielen Extras: https://agenzasbrothers.com/?p=1431 https://gum.co/movie_scene_creation Video in English: https://youtu.be/kz0cPG_x8L8 In diesem Video erfahrt ihr, wie ihr auf Grundlage von Fotos verschiedene realistisch aussehende Pflanzen in 3D erstellen könnt, für die nur eine einzige Textur benötigt wird. In späteren Videos erfahrt ihr, wie ihr das 3D-Modell mit Oberflächen-Material versehen könnt und…
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MSC #09 – How to create realistic looking plants (Blender Tutorial EN)
https://i.ytimg.com/vi/kz0cPG_x8L8/hqdefault.jpg Buy the workshop with a lot of bonus content: https://agenzasbrothers.com/en/?p=5 https://gum.co/movie_scene_creation Video auf Deutsch (video in German): https://youtu.be/oHLjIDcwa0s In this video you will learn how on the basis of photographs you may create realistic looking plants in 3D for which you will need only one image texture. In later videos you will learn how…
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MSC #21 – Realistic lighting with HDRI Maps (Blender Tutorial EN)
https://i.ytimg.com/vi/DCQS6atHF_A/hqdefault.jpg Buy the workshop with a lot of bonus content: https://agenzasbrothers.com/en/?p=5 https://gum.co/movie_scene_creation Video auf Deutsch (video in German): https://youtu.be/tf8NmufPohg In this video we will give a short overview of the different ways of lighting (Cycles Render Engine) and will furthermore demonstrate how you may light your scene in a realistic manner using just one HDRI…
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MSC #15 – How to create Basic Materials in Cycles (Blender Tutorial EN)
https://i.ytimg.com/vi/dH2NmxRrHD0/hqdefault.jpg Buy the workshop with a lot of bonus content: https://agenzasbrothers.com/en/?p=5 https://gum.co/movie_scene_creation Video auf Deutsch (video in German): https://youtu.be/-n1gD7Iy1HU In this video you will learn, how to create basic material (Cycles Render Engine) with the help of the free Blender add-on “Node Wrangler,” that will serve as basis for the shaders of the 3D objects…