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Rendering Smoke in Cycles using Blender
https://i.ytimg.com/vi/noca9MeCZDA/hqdefault.jpg This is a tutorial of how to render smoke simulation in cycles rendering using blender. I’m sorry for my English. 😀 source
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Blender-Tutorial – Kostenlos rendern mit “Sheep it! Render Farm”
https://i.ytimg.com/vi/b3AFHAzjxys/hqdefault.jpg In diesem Blender 2.6 Tutorial zeige ich euch, wie ihr mithilfe von “Sheep it! Render Farm” (http://www.sheepit-renderfarm.com) kostenlos eure Blender-Projekte rendern lassen könnt. Hier könnt ihr Funktionen für “Sheep it! Renderfarm” anfragen und bewerten: https://www.sheepit-renderfarm.com/roadmap.php Unterstützt uns hier: http://www.agenzasbrothers-shop.de/ Software: Blender 2.68a (Download: www.blender.org/download/get-blender/) Kapitel: 00:00 Einleitung 02:43 “RenderWeb” ist offline 03:35 Funktionsübersicht von…
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Tut 86 – Deutsch: Besser rendern mit Blender Cycles Render. Kaustiken / Caustics vermeiden
https://i.ytimg.com/vi/QHbQ5JLLrDY/hqdefault.jpg Hallo zusammen, weil oft die Fragen für das Rendern unter Cycles kommen, hier ein paar Tipps wie man saubere Bilder rendert ohne die Lichtverhältnisse zu beeinträchtigen. Intro-Musik von: Kevin MacLeod, Sunshine aus dem Album Light source
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3D Anime Character Modelling [Timelapse-4x] – Blender
https://i.ytimg.com/vi/sgpQ7ImhtLE/hqdefault.jpg Download on BlendSwap: http://www.blendswap.com/blends/view/86549 So I’ve created another character. Going from 2d to 3d is quite difficult, especially with anime style characters. In this tutorial I’m showing you my approach to modelling. The recording is speed up about four times, so the whole process took about 4 hours. So I’ll cover modelling of the…
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Blender 3d: UV Unwrapping / Texture Painting with Masterxeon1001
https://i.ytimg.com/vi/djhQ6-XK5Cw/hqdefault.jpg Check me out sometime! https://gumroad.com/masterxeon1001 http://www.patreon.com/masterxeon1001 https://masterxeon1001.com/ https://www.artstation.com/artist/jerryperkins1447 PumaGirl’s PhotoAlbum PumaGirl In this video I go over roughly the texture painting process and map baking in Blender. I also cover spec, gloss, AO, normal, and cavity maps. How to bake them. How to use them and how to fine tune them in an external…
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Cycles Tutorial Series – 2 -Interface
https://i.ytimg.com/vi/bm3OxW2nZ3U/hqdefault.jpg Donate: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=6D92D2AYNTWK2 In this tutorial we will be going though cycles interface source
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Blender 3d: Hard Ops 009 – Public Demo
https://i.ytimg.com/vi/7U7U-4ar91w/hqdefault.jpg https://gumroad.com/l/hopscutter View post on imgur.com In this demo I go over Hard Ops 009/ Boxcutter 065 / DecalMAachine 020. HOPS users get a discount on both BC and DM! Hard Ops 009 Release Notes Boxcutter 6.5 – Symslice https://gumroad.com/l/hardops https://gumroad.com/l/BoxCutter https://gumroad.com/l/DECALmachine Pierre’s page https://gumroad.com/pierrerogers# source
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Blender Tip: Lighting Interiors with Light Portals
https://i.ytimg.com/vi/uJl8mP-HtQs/hqdefault.jpg A Quick tip on using light portals in blender! sorry for the freezes when i go to render, OBS does not like noisy images. I’ve got a twitter. its twitter… i tweet stuff… sometimes. https://twitter.com/CynicatPro you know… cat stuff… mmmm… cats… source
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Blender Hard Surface Tutorial #1
https://i.ytimg.com/vi/hW4yM2mmJaU/hqdefault.jpg Visit our store: https://blendermarket.com/creators/blenderguppy https://gumroad.com/blenderguppy source
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Maya Tutorial – Geometric Sci-Fi Environment Creation
https://i.ytimg.com/vi/BAYUnWGx0Q8/hqdefault.jpg Maya Tutorial – Geometric Sci-Fi Environment Creation In this tutorial the guys from FlippedNormals.com will walk you though how to create a stylized environment in Autodesk Maya. You will be using many animation deformers and transform component tool. You will use Vray for rendering but you can also use other renderers to create the…