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Blender 3d: UV Unwrapping / Texture Painting with Masterxeon1001
https://i.ytimg.com/vi/djhQ6-XK5Cw/hqdefault.jpg Check me out sometime! https://gumroad.com/masterxeon1001 http://www.patreon.com/masterxeon1001 https://masterxeon1001.com/ https://www.artstation.com/artist/jerryperkins1447 PumaGirl’s PhotoAlbum PumaGirl In this video I go over roughly the texture painting process and map baking in Blender. I also cover spec, gloss, AO, normal, and cavity maps. How to bake them. How to use them and how to fine tune them in an external…
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Blender 3d: Hard Ops 009 – Public Demo
https://i.ytimg.com/vi/7U7U-4ar91w/hqdefault.jpg https://gumroad.com/l/hopscutter View post on imgur.com In this demo I go over Hard Ops 009/ Boxcutter 065 / DecalMAachine 020. HOPS users get a discount on both BC and DM! Hard Ops 009 Release Notes Boxcutter 6.5 – Symslice https://gumroad.com/l/hardops https://gumroad.com/l/BoxCutter https://gumroad.com/l/DECALmachine Pierre’s page https://gumroad.com/pierrerogers# source
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Blender Game Asset Modeling Tutorial (Part 2)
https://i.ytimg.com/vi/DSnjmaHZSpc/hqdefault.jpg Welcome to another tutorial series. I’m working on an indie game and I wanted to share my progress and explain the tools and techniques I use at the same time. This week, I’ll go over how to use Blender to do low resolution hard surface game asset modeling and UV unwrapping. source
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Blender 3d: Mech Kitbash Timelapse
https://i.ytimg.com/vi/eDdjlD92luM/hqdefault.jpg Check me out sometime! https://gumroad.com/masterxeon1001 http://www.patreon.com/masterxeon1001 https://masterxeon1001.com/ https://www.artstation.com/artist/jerryperkins1447 View the 3d model! http://sketchfab.com/mk4j3cb Check out the pics of it rendered 4 ways to tuesday! Blender 2.67 Tutbot Update: The future. I am working on a new tut bot to show modelling. Heres a sneak peek! DeuxBot WIP http://sketchfab.com/mlk42f1ba source
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Blender Game Asset Modeling Tutorial (Part 5)
https://i.ytimg.com/vi/mCxawDuReeg/hqdefault.jpg Welcome to another tutorial series. I’m working on an indie game and I wanted to share my progress and explain the tools and techniques I use at the same time. This week, I’ll go over how to use Blender to do low resolution hard surface game asset modeling and UV unwrapping. source
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Blender Beginners UV Unwrapping Tutorial
https://i.ytimg.com/vi/scPSP_U858k/hqdefault.jpg Blender tutorial about how to UV unwrap in Blender, so that you can texture your model. Download the model: https://drive.google.com/open?id=0B8PFSrI9B3iwanNtYWp3eFU4V28 Texture: https://www.poliigon.com/texture/2425/metalness ———————————————– Follow me: Twitter: https://twitter.com/andrewpprice Instagram: http://instagram.com/andrewpprice Facebook: http://facebook.com/blenderguru ArtStation: http://artstation.com/artist/andrewprice Blender Guru: http://www.blenderguru.com Poliigon: http://www.poliigon.com source
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Blender Game Asset Modeling Tutorial (Part 3)
https://i.ytimg.com/vi/gwHT78N1IzE/hqdefault.jpg Welcome to another tutorial series. I’m working on an indie game and I wanted to share my progress and explain the tools and techniques I use at the same time. This week, I’ll go over how to use Blender to do low resolution hard surface game asset modeling and UV unwrapping. source
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Blender 3d: BoxCutter 006 – Advanced Intro
https://i.ytimg.com/vi/ojg9cuB6_0I/hqdefault.jpg H9 / BC playlist: https://www.youtube.com/playlist?list=PL0RqAjByAphEUuI2JDxIjjCQtfTRQlRh0 In this video I introduce users to Boxcutter 6.2 and how to get started with it / use the features. This is the introduction video for Boxcutter into the Hard Ops workflow. Hard Ops contains the core of the workflow. Boxcutter is simply a tool to accentuate the cutting…
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Blender Tutorial: Bump Maps in Cycles [Deutsch] [HD] – Blender Koch
https://i.ytimg.com/vi/VE_rFwUmdqY/hqdefault.jpg In diesem Video erkläre ich anhand eines kurzen Beispiels wie ihr eine Bump Map in Blender auf ein Objekt anwenden könnt. Dabei verwenden wir Cycles als Render Enginge und arbeiten mit dem Node Editor. Bump Maps werden oft unterschätzt, doch gerade diese Art von Textur verleiht einem Material das gewisse Extra. ———————- Blender herunterladen:…
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Blender 3d: Mech DM001
https://i.ytimg.com/vi/eUQ4HSCYJfg/hqdefault.jpg Music: http://www.helionoctis.com/Helix/1103-psymbiant-9-la-guitarra/ Painting program: paintstorm 3d program: Blender! In this video I speed up the middle where I am doing sculpting and retopo by 3x. The part with Hops and DM is 2x so it should give some insight. This was a 4 hour warm up sesh. In this video I go over Hard…