• Thursday , 22 August 2019

Facial Rigging Tutorial

Code Canyon

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email: addyb1991@hotmail.co.uk
Here’s my first ever tutorial on how to create a facial rig using Autodesk Maya. In this video i cover creating and adding blend shapes, the joint tool, eye constraints and the set driven key tool.
email: addyb1991@hotmail.co.uk

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3d Ocean

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23 Comments

  1. Elly Chand
    August 12, 2019 at 14:46

    Hi, first I wanna thx to your video. But, its confusing on 13.16, how you can move the joint to make the mouth open? Can you explain please. Thxxx

  2. Manojlo Gulic
    August 12, 2019 at 14:46

    If this is youre realy first tutorial ever i may say you are born teacher then, amazing tutorial, clean, profesional, easy to follow and understand. Great job and huge thank you!!

  3. Dane Bryant Frazier
    August 12, 2019 at 14:46

    Thanks a lot! One question (for anyone). For lip syncing or rather just moving lips, how would you go about doing this? Because the blend shapes are set to shapes you've already done. So how can you do this with moving lips? I'm new to this so it's a little confusing to wrap my head around it completely.

  4. chemsle.x
    August 12, 2019 at 14:46

    How do yo I get the tool that you used to model the tool because it isn't there

  5. Dendenking
    August 12, 2019 at 14:46

    Great Video, Thank you!

  6. Asahi Koda
    August 12, 2019 at 14:46

    amazing tutorial, so brillant and clear. Thanks!

  7. Credible Mulk
    August 12, 2019 at 14:46

    This is not a facial rig, its a method to control blend shapes. A facial rig has bones located around the face to accommodate muscle shape changes. Its still a reasonably good tutorial, but its not a facial rigging one.

  8. Maria Beck
    August 12, 2019 at 14:46

    Awesome!! tutorial….

    GameYan Studio

  9. Kaighen
    August 12, 2019 at 14:46

    This video was great! it really helped me understand blend shapes on a basic level. 10/10

  10. Rayge
    August 12, 2019 at 14:46

    Thank you very much! simple and fast – great

  11. 마늘쏘세지
    August 12, 2019 at 14:46

    very clear thank you

  12. CatAttac
    August 12, 2019 at 14:46

    I'm in the process of modelling a full body character, am I able to rig the face with blend shapes if the body is attached?

  13. ahack13
    August 12, 2019 at 14:46

    is it possible to use the blend shapes with a head thats already attached to a body or would that mess with other joins when animating?

  14. Stormy Molnjavichen
    August 12, 2019 at 14:46

    I don't get any color feedback when using the soft modification tool :/

  15. imtravisb video Projects
    August 12, 2019 at 14:46

    great job on the tutorial great step by step work. really helped me on this issue. thumbs up to you

  16. Linda Dunlop
    August 12, 2019 at 14:46

    Excellent tutorial. Very clear and to the point. Thank you!

  17. deviljerome
    August 12, 2019 at 14:46

    good job 

  18. m1k3ystar
    August 12, 2019 at 14:46

    best tutorial ive seen, thanks man 🙂

  19. Chegodaev Petr
    August 12, 2019 at 14:46

    Thanks a lot!

  20. KIYAN
    August 12, 2019 at 14:46

    thank you mr adam baiely

  21. Andrew G Underhill
    August 12, 2019 at 14:46

    Did you ever remember to add any phonemes or extra mouth shapes to your character's facial rig, or did you forget about phonemes altogether?

  22. Andrew G Underhill
    August 12, 2019 at 14:46

    This 3D Rigging Video can easily come in handy when I am looking for directions to follow, or looking for ideas for a character rig that I may create on my own…

  23. Benjamin Ho
    August 12, 2019 at 14:46

    Great job. Very helpful.

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