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CGI 3D Tutorial HD: “Rendering Basics in Maya” – by 3dmotive
https://i.ytimg.com/vi/1piX6S2HFmg/hqdefault.jpg Checl out this insightful quick introduction, where you’ll learn how to harness some of the most basic features for rendering a model in Maya created by our good friends over at 3dmotive! You’ll also learn the basic parameters including setting up the size ratio, quality and file forma and then then import the images…
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domino effect 3D maya
https://i.ytimg.com/vi/Gjusv3yvp5c/hqdefault.jpg it took me 3 weeks to finish it and if you want the music tell me and i will give you the link =_= source
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Lip Synch Tutorial
https://i.ytimg.com/vi/Y2hjRNODVXQ/hqdefault.jpg Animation and Rigging books here http://www.AnimationMethods.com Rig from Hydrogen Whiskey Studios http://www.facebook.com/animationmethods Learn professional lip synch methods. source
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Boolean Tool – Autodesk Maya 2014
https://i.ytimg.com/vi/7qe2MWrXGHo/hqdefault.jpg Download the project folder here: https://drive.google.com/file/d/0Bxg-eG6ohOMvbVlTdzFINWlrT0E/edit?usp=sharing source
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Maya tutorial: How to model a Samurai Sword
https://i.ytimg.com/vi/dC2rhIm3n-0/hqdefault.jpg In this 3D modeling tutorial I will show you how to model a Japanese Samurai sword. Link to red velvet texture http://gyazo.com/f8e5f664dd93923c143c93951f0f1cf5 Link to reference image http://i.gyazo.com/7f3ce5f7cd96ee63da7c8c751c713b57.gif source
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Viewing 3D Print Layers in Maya
https://i.ytimg.com/vi/FfbtG_Li5IY/hqdefault.jpg When modeling for 3D Printing in Maya, it can be useful to look at the cross section data that is going to be printed. In today’s tutorial we are going to show you effective techniques and benefits to using 3D Print layers. Let’s get started! source
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Perseus Facial Auto Rig Tutorial
https://i.ytimg.com/vi/IeUjTCQSIXs/hqdefault.jpg mail : m.jafarian1363@gmail.com PERSEUS Facial Auto Rigging Features: 1.FAST RIGGING 2.BASED ON EDGE SELECTION AND ADJUST FOUR CURVES 3.PROJECT CURVES ON 3D MODEL IN FRONT VIEW PORT 2.AUTO GENERATION OF CONTROLLERS 3.INTELLIGENT AUTO-WEIGHTING 4.DIRECT CONTROL 5.AUTO DEFORMATION MANIPULATION 6.CLASSIFIED FACIAL CONTROLLERS 7.INFLUENCE EYE TARGET ON EYELIDS 8.COMPLETELY INDEPENDENT FROM BODY RIGGING 9.2D STYLE RIGGING…
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Ambient Occlusion render pass in Autodesk Maya
https://i.ytimg.com/vi/hFOTDEjVDmE/hqdefault.jpg In this Autodesk Maya tutorial I will create two render passes in Maya using Mental Ray. One pass will be a normal render pass and the other will be a Ambient Occlusion pass set up in a separate layer. After both layers are saved I will them combine them into one image using Photoshop…
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Maya 2016 tutorial : How to create twisted rope ( NEW )
https://i.ytimg.com/vi/T7lVqxvYg9U/hqdefault.jpg In this video I will revisit a video that I did in 2014 as the technique to create twisted rope has changed since Maya 2014 Like my videos ? Please support me on Patreon and keep me going ! https://www.patreon.com/mhtutorials source
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Modelagem 3D de personagem no Maya (parte 1)
https://i.ytimg.com/vi/F-oHCeH0hw8/hqdefault.jpg Algumas tecnicas usadas de inicio para reconstruir um personagem 3D apartir de uma fotografia 2D. Infelizmente, tive que dar uma aceleração em algumas cenas, porém, basicamente, expliquei em diversas cenas as utilizações do programa e como se faz. Qualquer pergunta, faça embaixo. source