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Autodesk Maya Character Rigging Lesson 02- Controller Curves Placement – Urdu|Hindi
https://i.ytimg.com/vi/u0lL5S4KIQM/hqdefault.jpg ► Subscribe to our channel: https://www.youtube.com/c/CGFastAnimation?sub_confirmation=1 In video i am teaching you how to rig your character in Autodesk Maya. This Course divided into 5 parts. ———————————————————————————————— 1) Joint Placement 2) Controller (Curves) Placement 3) Connections (Constrains) on curve and joints and Smooth rigid bind. 4) IK and FK with switching controllers. 5) Pole…
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Creating a Character Rig – Part 3: Torso IK controls, rotation orders, and twist (Advanced)
https://i.ytimg.com/vi/5mB2NzX-4mM/hqdefault.jpg (Note: Due to the custom nature of this rig, it’s really ideal for film / tv / animation. For a rig more optimized for video games, go here instead: https://youtube.com/playlist?list=PL8hZ6hQCGHMUIOilrww1u-mo0sTwYs2W5) Files used: http://areadownloads.autodesk.com/wdm/maya/htm_chr_character_rigging_part3.zip This movie shows you how to create IK control curves for your IK spine, set the proper rotation orders for them,…
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Maya Tutorial – Creating Dynamic Hair Driven Joint Chains HD by 3dmotive
https://i.ytimg.com/vi/UQRAdsv3_OM/hqdefault.jpg Maya Tutorial – Creating Dynamic Hair Driven Joint Chains HD by https://www.3dmotive.com In this lesson, I’m going to be showing you how to use a dynamic hair curve and the IK Spline Handle Tool in Maya to create a series of joint chains that drive a curtain mesh. This technique also works well for…
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Tutorial Maya – Rigging switch IK-FK (Método 1: parent constraint)
https://i.ytimg.com/vi/6dew6P_JbxM/hqdefault.jpg Tuto para poder hacer un triple esqueleto y tener la opcion de elegir animar los brazos de un personaje en ik (inverse kinematics) o en fk (forward kinematics). Espero que les resulte útil, saludos! source
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Autodesk Maya 2018 – How to fix a wonky IK handle
https://i.ytimg.com/vi/JTHJd5EnDDs/hqdefault.jpg Is your leg IK handles going crazy in different directions? Here’s a solution that might work for you source
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⚙️IK rigging set up in MAYA for insect-like creature (3DCG tutorial)
https://i.ytimg.com/vi/pn4LiIzIF2Q/hqdefault.jpg Subscribe my channel(^^) チャンネル登録 https://www.youtube.com [HP]http://minase-souya.sakura.ne.jp/top_j.html 3D model and IK rig I made in two days. One day for modeling and texturing. Another one day for setting up IK rig. —————————————-—————————- MEMO:Rigging related interesting videos uploaded on other Youtube Channels Rigging Demo Reel https://www.youtube.com/watch?v=5K2WKMah5eU Autodesk Maya Tutorial: Maya Rigging Basics source
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Creating a Character Rig – Part 2: Basic spline torso (Advanced)
https://i.ytimg.com/vi/az9Iycp3fGE/hqdefault.jpg Files used: http://areadownloads.autodesk.com/wdm/maya/htm_chr_character_rigging_part2.zip This movie shows you how to create a set of spine joints that can be manipulated from a pair of bind joints. Level: Intermediate Recorded in: Maya 2013 source
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Maya Tutorial – Character Rigging – The Leg – Part 3/6
https://i.ytimg.com/vi/8UqQIkUj1s0/hqdefault.jpg This is the second tutorial in a series on how to make a character rig. In this tutorial we look into: – Controllers – IK Handles – Control Joints – Rubberhose To see the first part go to: http://poly-face.com/Maya_Tutorial_3D_Character_Rigging_-_Setting_Up_The_Skeleton_part_1 To see more tutorials go to: http://www.poly-face.com source
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Maya Tutorial – Character Rigging – Setting Up The Skeleton – Part 2/4
https://i.ytimg.com/vi/EEeBc_VNWkM/hqdefault.jpg This is the first look into character rigging. Rigging is such a wide area, so these tutorials are going to be uploaded in parts. The first part is: – Setting up the skeleton. The next tutorial will be comming soon. In the next tutorial we will be looking at how to setup the leg.…
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Rigger. Auto Rig for Autodesk Maya
https://i.ytimg.com/vi/i3_8DebUpdg/hqdefault.jpg Download Rigger for Maya: http://www.rigger.ws/downloads/rigger/ 3D Rigging and Animation Service: http://www.rigger.ws/service/ source